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[Gzz-commits] manuscripts/xupdf article.rst
From: |
Tuomas J. Lukka |
Subject: |
[Gzz-commits] manuscripts/xupdf article.rst |
Date: |
Fri, 14 Feb 2003 17:58:50 -0500 |
CVSROOT: /cvsroot/gzz
Module name: manuscripts
Changes by: Tuomas J. Lukka <address@hidden> 03/02/14 17:58:50
Modified files:
xupdf : article.rst
Log message:
twids
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/manuscripts/xupdf/article.rst.diff?tr1=1.111&tr2=1.112&r1=text&r2=text
Patches:
Index: manuscripts/xupdf/article.rst
diff -u manuscripts/xupdf/article.rst:1.111 manuscripts/xupdf/article.rst:1.112
--- manuscripts/xupdf/article.rst:1.111 Fri Feb 14 17:36:05 2003
+++ manuscripts/xupdf/article.rst Fri Feb 14 17:58:50 2003
@@ -546,46 +546,58 @@
[fc-fisheye]_ XXXmorerefs.
We use a continuous fisheye distortion as a focus of large documents.
The magnification and size of the focus is user-adjustable and
-it can me moved independent of the focus (node) in the connection structure.
+it can me moved inside the focus node in the connection structure.
Anisotropic filtering[REF] is one of the features of modern
graphics processors which is vital for implementing distortions
of images: the default isotropic bi/trilinear texture filtering mode
-does not give satisfactory results, since the distorted regions are too
blurred.
+does not give satisfactory results,
+since the distorted regions become too blurred.
Implementation on the Gzz platform
==================================
-The Gzz platform supports easy prototyping of the above structural and
-visual tenchiques because of several features.
+(Note to referees: by the time of the final paper,
+we will have changed the name of our prototype/platform)
+The Gzz platform supports easy prototyping of the above
+techniques in several ways.
-First, the Gzz storage model (Storm[XXX]) provides globally unique
-identities [lukka02guids-andalso-mealling-leach-salz02-uuidnamespace]_
-for the documents and structural nodes and
-the xanalogical[XXX] structure implemented on Gzz is a convenient way
-for specifying associations between parts of documents.
+..
+
+ First, the Gzz storage model (Storm[XXX]) provides globally unique
+ identities [lukka02guids-andalso-mealling-leach-salz02-uuidnamespace]_
+ for the documents and structural nodes and
+ the xanalogical[XXX] structure implemented on Gzz is a convenient way
+ for specifying associations between parts of documents.
+
+ Not really important for this one - we're not talking too much
+ about global identity in this paper...
+
+ SHOULD WE?
-Second, the Gzz graphics model provides a simple way of
+The Gzz Vob graphics model provides a simple way of
specifying geometry and automatic animation between views.
A view contains coordinate systems and vobs.
-Vob is a visual object that knows how to draw itself in
+A Vob is a visual object that knows how to draw itself in
one or more coordinate systems (for example, a connection line
vob draws a line between the origins of two coordinate systems).
-When the user moves from one view to another,
+When the user moves from one scene (rendered keyframe) to another,
the coordinate systems of the first view are
interpolated to the corresponding coordinate systems of the
following view, resulting in smooth animation.
-Third, most source code changes yield immediate effect without rebuilding.
+Many source code changes yield immediate effects without rebuilding.
Jython source files can be dynamically reloaded and most vobs
are specified using strings that are dynamically compiled into
OpenGL display lists.
Despite this, the framerate is high, because the
interpolation of the coordinate systems and the actual rendering of vobs
-is finally performed by native C++ code.
+is performed by native C++ code.
+The Gzz platform is free software and can be downloaded through
+the gzz.info website.
Combining two orthogonal structures
===================================
@@ -661,7 +673,7 @@
if a structure behind the view is not cognitive able.
We have combined two orthogonal structures to cross this problem
and wholeness sums up to be very flexible system.
-
+
The ground structure of all media is xanalogical.
In xanalogical world all characters typed in become media of text block.
Another media type can for example be articles viewed with in video display.
@@ -753,6 +765,10 @@
- user editability
-
+
+The idea of making nodes recognizable so when coming
+across a familiar node through an unfamiliar route, it would
+be immediately recognizable.
Acknowledgments
===============
- [Gzz-commits] manuscripts/xupdf article.rst, (continued)
- [Gzz-commits] manuscripts/xupdf article.rst, Tuomas J. Lukka, 2003/02/14
- [Gzz-commits] manuscripts/xupdf article.rst, Benja Fallenstein, 2003/02/14
- [Gzz-commits] manuscripts/xupdf article.rst, Tuomas J. Lukka, 2003/02/14
- [Gzz-commits] manuscripts/xupdf article.rst, Tuomas J. Lukka, 2003/02/14
- [Gzz-commits] manuscripts/xupdf article.rst, Tuomas J. Lukka, 2003/02/14
- [Gzz-commits] manuscripts/xupdf article.rst, Tuomas J. Lukka, 2003/02/14
- [Gzz-commits] manuscripts/xupdf article.rst, Tuomas J. Lukka, 2003/02/14
- [Gzz-commits] manuscripts/xupdf article.rst, Tuomas J. Lukka, 2003/02/14
- [Gzz-commits] manuscripts/xupdf article.rst, Tuomas J. Lukka, 2003/02/14
- [Gzz-commits] manuscripts/xupdf article.rst, Tuomas J. Lukka, 2003/02/14
- [Gzz-commits] manuscripts/xupdf article.rst,
Tuomas J. Lukka <=
- [Gzz-commits] manuscripts/xupdf article.rst, Tuomas J. Lukka, 2003/02/15
- [Gzz-commits] manuscripts/xupdf article.rst, Tuomas J. Lukka, 2003/02/15
- [Gzz-commits] manuscripts/xupdf article.rst, Tuomas J. Lukka, 2003/02/15
- [Gzz-commits] manuscripts/xupdf article.rst, Tuomas J. Lukka, 2003/02/15
- [Gzz-commits] manuscripts/xupdf article.rst, Benja Fallenstein, 2003/02/15
- [Gzz-commits] manuscripts/xupdf article.rst, Janne V. Kujala, 2003/02/15
- [Gzz-commits] manuscripts/xupdf article.rst, Janne V. Kujala, 2003/02/15
- [Gzz-commits] manuscripts/xupdf article.rst, Benja Fallenstein, 2003/02/15
- [Gzz-commits] manuscripts/xupdf article.rst, Benja Fallenstein, 2003/02/15
- [Gzz-commits] manuscripts/xupdf article.rst, Benja Fallenstein, 2003/02/15