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[Gzz] BuoyViewMainNode :: boolean mouse - falls down
From: |
Matti Katila |
Subject: |
[Gzz] BuoyViewMainNode :: boolean mouse - falls down |
Date: |
Thu, 6 Feb 2003 18:21:55 +0200 (EET) |
Hi!
Seems like returning true from BuoyViewMainNode crashes.
if self.mainNode.mouse(ev, self.vs):
this does it -> gfx.util.demo.replaceNewScene(self.vs)
gzz.client.AbstractUpdateManager.setNoAnimation()
trace:
IN CS: 7
PPCanvasCursor:mouse
ejava.awt.event.MouseEvent[MOUSE_PRESSED,(490,400),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1]
on canvas0
ARGV: ['gfx/util/demo.py', 'gfx/demo/../../gzz/modules/pp2/realppview.py']
DBG: d:G:D: ['--dbg=', '--gldbg='] ['-d', '-G', '-D', '--dbg=',
'--gldbg=']
Exception in mouse
Exception in thread "Thread-2" java.lang.Error: Trying to start two
updateManagers
at
gzz.client.AbstractUpdateManager.setInstance(AbstractUpdateManager.java:51)
at
gzz.client.gl.GLUpdateManager.startGLUpdateManager(GLUpdateManager.java:49)
at gzz.client.gl.GLAPI.startUpdateManager(GLAPI.java:39)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at
sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at
sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:324)
Already inited: 1
An unexpected exception has been detected in native code outside the VM.
Unexpected Signal : 11 occurred at PC=0x50E451A4
Function=glGetString+0x0
Library=/usr/lib/libGL.so.1
Current Java thread:
at gzz.gfx.gl.GL.getGLString(Native Method)
at gzz.gfx.gl.GL.init(GL.java:96)
at gzz.client.gl.GLAPI$1.run(GLAPI.java:42)
at
gzz.client.AbstractUpdateManager.run(AbstractUpdateManager.java:387)
at java.lang.Thread.run(Thread.java:536)
Tuomas, Question:
How did you though to handle the mouse press and then the following
action?
I mean, it wasn't that easy in pp at all. Of course I do it with
modules.pp.EventHandling if you give no another idea..
-Matti
- [Gzz] BuoyViewMainNode :: boolean mouse - falls down,
Matti Katila <=