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Re: [Gzz] Ouch-- yes, cursor keys + wheel is a problem
From: |
Tuomas Lukka |
Subject: |
Re: [Gzz] Ouch-- yes, cursor keys + wheel is a problem |
Date: |
Fri, 28 Feb 2003 15:52:59 +0200 |
User-agent: |
Mutt/1.4i |
On Fri, Feb 28, 2003 at 02:50:52PM +0200, Asko Soukka wrote:
> Fri, 28 Feb 2003, Tuomas Lukka wrote:
> > > But building a
> > > simple wheel controller using mouse's wheel port (as I and Tuukka
> > > proposed) would be easy. When the controller also looks like wheel,
> > > using it should be intuitive.
> > And if the wheel would be placed horizontally, like a platter... mmm..
>
> Such controllers already exists, but I haven't seen for years. We had a
> pair for C64 to play Arcanoid (a.k.a. BreakOut) :)
Ah yes, Paddles.
OTOH, they have a fixed range - you can't keep rotating it forever.
Tuomas