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Re: [Gzz] Ouch-- yes, cursor keys + wheel is a problem


From: Tuomas Lukka
Subject: Re: [Gzz] Ouch-- yes, cursor keys + wheel is a problem
Date: Fri, 28 Feb 2003 15:52:59 +0200
User-agent: Mutt/1.4i

On Fri, Feb 28, 2003 at 02:50:52PM +0200, Asko Soukka wrote:
> Fri, 28 Feb 2003, Tuomas Lukka wrote:
> > > But building a 
> > > simple wheel controller using mouse's wheel port (as I and Tuukka 
> > > proposed) would be easy. When the controller also looks like wheel, 
> > > using it should be intuitive.
> > And if the wheel would be placed horizontally, like a platter... mmm..
> 
> Such controllers already exists, but I haven't seen for years. We had a 
> pair for C64 to play Arcanoid (a.k.a. BreakOut) :)

Ah yes, Paddles.

OTOH, they have a fixed range - you can't keep rotating it forever.

        Tuomas




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