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Re: GLPSOL in webassemby faster than native ?


From: Domingo Alvarez Duarte
Subject: Re: GLPSOL in webassemby faster than native ?
Date: Tue, 22 Sep 2020 15:03:47 +0200
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:68.0) Gecko/20100101 Thunderbird/68.10.0

Hello Tor !

Thanks for reply !

Do you know why that happen ?

Which criteria is used to select one ?

Can we somehow force/direct the solver to adopt a different one ?

Cheers !

On 22/9/20 14:03, Tor Myklebust wrote:
Note that the two solvers made different branching decisions once it came time to solve the MIP.

On Tue, 22 Sep 2020, Domingo Alvarez Duarte wrote:

Hello Andrew !

Due to the big difference in solver time how could we figure out what's is it in order to use this knowledge to improve the native solver time ?

I mean what debug/verbose options could help us have a clue ?

Cheers !

On 21/9/20 17:11, Andrew Makhorin wrote:
On Mon, 2020-09-21 at 16:09 +0200, Domingo Alvarez Duarte wrote:
Hello Andrew !

Are you saying that floating point calculations are more
efficient/precise in webassembly ?
No. I meant that due to floating-point computations running the same
computer program with the same data as a rule produces different results
on different platforms.

Cheers !

On 21/9/20 15:08, Andrew Makhorin wrote:
Does someone can give a possible explanation ?
floating-point computations






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