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From: | Domingo Alvarez Duarte |
Subject: | Re: GLPSOL in webassemby faster than native ? |
Date: | Fri, 25 Sep 2020 15:32:28 +0200 |
User-agent: | Mozilla/5.0 (X11; Linux x86_64; rv:68.0) Gecko/20100101 Thunderbird/68.10.0 |
Hello Mike !I did changed in several places see here https://github.com/mingodad/GLPK/commit/b370a854be0c10c06e025896dedc4e3461278497
===Changed some declarations to glp_long_double in hope that using it on mainly "sums" would improve performance/accuracy, but right now performance decreased, hashi.mod takes too much time, but defining glp_long_double as glp_double we still have the same results/output as the original GLPK
=== Cheers ! On 24/9/20 21:18, Michael Hennebry wrote:
On Thu, 24 Sep 2020, Domingo Alvarez Duarte wrote:I just got glpsol with "long double" working and add binaries for anyone that want to test then here https://github.com/mingodad/GLPK/releasesAs noted there it'll benefit from tuning the constants in src/glpk_real.hAny help/suggestion/comment is welcome !Note that using long doubles everywhere would slow down a memory bound computation. Fetching more data would be required. One might introduce glp_double_t. C99 uses double_t for the type in which unnamed intermediate results of double calculations are stored. Use glp_double_t for locals that are not arrays, especially running totals. Do the casts to ensure that desired calculations are actually done in glp_double_t.
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