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[liquidwar-user] more maps


From: Kasper Hviid
Subject: [liquidwar-user] more maps
Date: Sun, 19 Oct 2003 17:17:55 +0000

Hello again! I have created a few more maps! Download them here: http://levels.2v1.cz/

In Liquid Wars graphical options, I found this really cool on/off switch called "Page Flipping" ... does anyone know what it does?

I found a little secret of map design! When maps are too big, they will slow the game down a lot. But its only the white area, where your army can move around, that slows the game. So if you let your map consist mostly of walls, the game will still run fast! Try out http://levels.2v1.cz/paper.html which is uses 562 x 480 pixels, but is still fast.

Christian, if you want the menus in Liquid War in danish, I will be habby to translate! Also, Liquid War dont seem to support foreign keyboard layouts - I cant write Æ, Ø and Å, and characters like - and _ are misplaced. Fix it if you bother! :-P

I also got this idea: Let some of the maps have the playfield wrapped around, so when the warriors and cursers moves outside the playfield, they will re-appear on the opposite side. For example, if a warrior disappear to the left, it will re-appear on the right. I think it would add an extra challenge to the game. It would also make the playfield appear bigger, I think. Of course, special maps should be created for this. It should be easy enough to make the objects wrap around when they reach the borders. It might be harder to make the warriors decide their route.

- Kasper

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