[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [Nel] Compiling Object Viewer w/Release config
From: |
Cyril 'Hulud' Corvazier |
Subject: |
Re: [Nel] Compiling Object Viewer w/Release config |
Date: |
Mon, 4 Mar 2002 17:14:59 +0100 |
Hi Robert,
> g:\CODE\NEL\SRC\3d/ps_attrib_maker_helper.h(327) : fatal error C1076:
> compiler limit : internal heap limit reached; use /Zm to
specify a higher limit
Ok, i have passed the /Zm option to 400 in release for object viewer.
Now this option is 400% in release and releasedebug, 500% in debugfast.
> G:\code\nel\src\3d\anim_detail_trav.cpp(26) : fatal error C1852:
> '../obj/Release/3d.pch' is not a valid precompiled header file
> clip_trav.cpp
Nel3d now uses precompilated headers to speedup compilation time. It looks like
MSVisual have some problems
to handle this correctly. Try to delete all temporary files by hand
(../obj/*.*) and rebuild all. Then it should be ok.
Hld.