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Re: [Nel] Building NEL on Windows 2000
From: |
Valerio Santinelli |
Subject: |
Re: [Nel] Building NEL on Windows 2000 |
Date: |
Wed, 27 Mar 2002 00:51:58 +0100 |
I wonder why you've had troubles compiling NEL under Win2000. I always
compiled the library without problems. The only stuff that cannot compile
are some of the utilities and 3DSMax plugins.
--
c'ya!
Valerio Santinelli
address@hidden
HateSeed Gaming Magazine http://www.hateseed.com/
My Lab http://tanis.hateseed.com/
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----- Original Message -----
From: "Phil Jia-Lin Wu" <address@hidden>
To: <address@hidden>
Sent: Wednesday, March 27, 2002 12:33 AM
Subject: [Nel] Building NEL on Windows 2000
Now it has been built on Windows2000.
Here is a short description about the procedure.
1. download "nel.tar.gz", not "nel.zip" which has "end of line" problem.
2. download some libraries or header files:
FreeType, STLport, EAX 2.0 Extension SDK (from Creative), GL extension
SDK (From SGI), libxml, OpenAL
3. Modify driver_opengl_extension_def.h:
(1) cooment out
//#ifndef GL_NV_vertex_program
//#endif /* GL_NV_vertex_program */
(2) comment out
/*
typedef void (APIENTRY * PFNGLPROGRAMPARAMETERS4DVNVPROC)
(GLenum target, GLuint index, GLsizei count,
const GLdouble *v);
typedef void (APIENTRY * PFNGLPROGRAMPARAMETERS4FVNVPROC)
(GLenum target, GLuint index, GLsizei count,
const GLfloat *v);
*/
Then biuld it!
Phil
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