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From: | Reverser |
Subject: | [Nel] Problems with paint plugin for 3dsmax |
Date: | Mon, 21 Apr 2003 09:34:03 +0200 |
For info i'm using 3dsmax 5.1 with cs
4.
The only plugins that produces error is the paint
plugin, after loading the tile bank(after converting the patches), when i select
the patch object and click on paint i got an nlassert error poping:
A failed assertion occurs
ProcName: 3dsmax.exe Date: 2003/04/21 09:12:11 File: H:\NeL\code\nel\tools\3d\plugin_max\nel_patch_lib\nel_patch_mesh.cpp Line: 1281 Reason: "0" Here is the simple function where the assert
is:
int WhereIsTheEdge (int nPatch, int nEdge, const
PatchMesh& patch)
{ for (int i=0; i<4; i++) { if ((patch.patches[nPatch].edge[i])==nEdge) return i; } nlassert (0); return -1; } I really can't figure out how to fix this, so any
help is welcome.
TomRipley
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