For info i'm using 3dsmax 5.1 with cs
4.
The only plugins that produces error is the paint
plugin, after loading the tile bank(after converting the patches), when i
select the patch object and click on paint i got an nlassert error
poping:
A failed assertion occurs
ProcName:
3dsmax.exe
Date: 2003/04/21 09:12:11
File:
H:\NeL\code\nel\tools\3d\plugin_max\nel_patch_lib\nel_patch_mesh.cpp
Line:
1281
Reason: "0"
Here is the simple function where the assert
is:
int WhereIsTheEdge (int nPatch, int nEdge, const
PatchMesh& patch)
{
for (int i=0; i<4;
i++)
{
if
((patch.patches[nPatch].edge[i])==nEdge)
return
i;
}
nlassert (0);
return -1;
}
I really can't figure out how to fix this, so any
help is welcome.
TomRipley