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From: | Cyril 'Hulud' Corvazier |
Subject: | Re: [Nel] NeL Patch Paint |
Date: | Tue, 2 Mar 2004 17:41:34 +0100 |
Hi,
A tile placed over a patch has a rotation. This
rotation is 0, 1, 2 or 3.
Use F5 to fill a patch with rotation = 0, F6
for rotation =1 ...
By default (if there is no tile on the patch), the
painter paints the tiles with rotation = 0.
If you spread a tile, (you click in a previously
painted tile), the painter spreads the rotation too.
If two neighbouring tiles using the same tileset
have different rotations, the painter will add an alpha transition has if
the two tileset were differents. The "fill" functions can't paint the
transitions, so they leave some gaps when a transition is required.
Hld.
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