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Re: MacOS X App Bundle
From: |
Ben Abbott |
Subject: |
Re: MacOS X App Bundle |
Date: |
Sat, 30 Jun 2012 14:28:54 -0400 |
On Jun 25, 2012, at 9:18 AM, c. wrote:
>
> On 25 Jun 2012, at 14:09, Ben Abbott wrote:
>
>> I assume you mean to install the MacPorts DMG and then use an Apple Script
>> to run Octave ?
> Yes, or even add the AppleScript based launcher on the disk image.
>
>> That would be a nice feature to add to the wiki, but I don't think it is a
>> replacement for the App bundle. I'm hoping the Octave.app will behave like
>> all other apps (just copy it and it will run).
> Indeed that is what OSX users would typically expect from an app.
> On the other hand there are other applications that are distributed
> as .pkg files on a disk image and require running a windows-style
> installer (XCode, for example) so I think that just adding the AppleScript
> launcher to the MacPorts .dmg would be a reasonable solution.
>
>> Perhaps a new page can be added and given a title that avoids confusing what
>> it describes with a full App bundle.
>> Maybe something like "Apple Script Launcher"? I think that would be a nice
>> addition for individuals who already have Octave installed via a package
>> manager.
> OK I'll try to find a correct place where to add that instructions.
>
>> Ben
> c.
Have you started on this yet ?
I'm thinking of experimenting with using the Apple script approach to launch
Octave in the App bundle.
Ben
- MacOS X App Bundle, Ben Abbott, 2012/06/23
- Re: MacOS X App Bundle, c., 2012/06/24
- Re: MacOS X App Bundle, Ben Abbott, 2012/06/25
- Re: MacOS X App Bundle, c., 2012/06/25
- Re: MacOS X App Bundle,
Ben Abbott <=
- Re: MacOS X App Bundle, c., 2012/06/30
- Re: MacOS X App Bundle, Ben Abbott, 2012/06/30
- Re: MacOS X App Bundle, c., 2012/06/30
- Re: MacOS X App Bundle, Ben Abbott, 2012/06/30