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OpenGL object selection
From: |
Michael Goffioul |
Subject: |
OpenGL object selection |
Date: |
Wed, 4 Jul 2012 18:06:36 +0100 |
Hi,
For people interested, I've started to implement object selection for the OpenGL renderer. This is one of the missing piece in the OpenGL-based backends. It allows to select objects with the mouse and trigger the appropriate callbacks. At the moment, the code is in QtHandles, but eventually the plan will be to move the opengl_selector class in main octave source tree.
Feedback and suggestions welcome.
Michael.
- OpenGL object selection,
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