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Audio playback and classes
From: |
Vytautas Jancauskas |
Subject: |
Audio playback and classes |
Date: |
Mon, 17 Jun 2013 23:08:08 +0300 |
I have implemented simple blocking playback
http://gsoc2013octaveaudio.blogspot.com/2013/06/basic-blocking-playback.html.
I have a question relating to octave classes. For the moment player is
implemented as a C++ class that inherits from octave_base_value. What
is required to convert it to proper octave class? Must I implement
wrappers in octave code for stuff such as get and set methods to work
or is it possible to do everything from C++? I see that serial class
in instrument package from octave forge seems to use a set of oct
files to work on serial_class objects.
- Audio playback and classes,
Vytautas Jancauskas <=
- Re: Audio playback and classes, Michael Goffioul, 2013/06/17
- Re: Audio playback and classes, Jordi Gutiérrez Hermoso, 2013/06/18
- Re: Audio playback and classes, Mike Miller, 2013/06/18
- Re: Audio playback and classes, Michael Goffioul, 2013/06/18
- Re: Audio playback and classes, Carnë Draug, 2013/06/18
- Re: Audio playback and classes, Vytautas Jancauskas, 2013/06/19
- Re: Audio playback and classes, Jordi Gutiérrez Hermoso, 2013/06/19
- Re: Audio playback and classes, Mike Miller, 2013/06/21
- Re: Audio playback and classes, Vytautas Jancauskas, 2013/06/28