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From: | Michael Goffioul |
Subject: | Re: Audio playback and classes |
Date: | Mon, 17 Jun 2013 16:22:58 -0400 |
I have implemented simple blocking playback
http://gsoc2013octaveaudio.blogspot.com/2013/06/basic-blocking-playback.html.
I have a question relating to octave classes. For the moment player is
implemented as a C++ class that inherits from octave_base_value. What
is required to convert it to proper octave class? Must I implement
wrappers in octave code for stuff such as get and set methods to work
or is it possible to do everything from C++? I see that serial class
in instrument package from octave forge seems to use a set of oct
files to work on serial_class objects.
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