I can see that it would be useful
if you could build the doc. I assume this is on a Mac.
Since I know little about the state of graphics capability on the
Mac I am not sure
what the best choice may be. If it is true that OpenGL does not
work on the Mac,
and therefore Octave implementations on the Mac lack the GUI as
well as non-gnuplot
graphics, I would say that this failure should take priority.
Is there any prospect of getting the needed graphics functionality
to work on
the Mac? Other applications which require graphics similar to
Octave have
successful ports to the Mac, including through 10.10.5.
With the exception of osmesa, I am able to build the gui and use OpenGL on Mac OS 10.10.4. As far as I know, the OpenGL toolkits do not function when running the gui, if built on Mac OS < 10.9
Unfortunately, building on a Mac and the resulting functionality depends upon the version of the OS. For more than a year I was unable to build, with some recent patches (not yet committed) that changed, and I was pleasantly surprised to find that I can now run the GUI and use the OpenGL toolkits on Mac OS 10.10.
I’d like to get all the needed patches committed. This seemed like a good place to start.
Ben |