I did some further testing and eliminated a lot of the blocks. This helped a small bit but it would still freeze. Then i reduced the way points and this worked. Is the gcs just more computer dependent once i get more and more waypoints?
On Mon, Aug 4, 2008 at 7:18 PM,
address@hidden <address@hidden> wrote:
We used more waypoints than that a couple of years ago without issue but since the standard navigation routines have become much more sophisticated we seldom see any need for more than 8-10 waypoints. Maybe the limitation is in the number of blocks?
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Today i had a flight plan with over 50 waypoints and probably the same for blocks. The GCS would load fine but if i went to change any waypoint positions the gcs would freeze and i would have to close and re open it. I am just wondering if anyone else has had that problem. I didn't think pprz was that computer sensetive but maybe someone could help shed some light on these issues...
Thanks
Dan
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