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[Pingus-CVS] CVS: Games/Pingus INSTALL.unix,NONE,1.1 INSTALL,1.9,1.10


From: grumbel
Subject: [Pingus-CVS] CVS: Games/Pingus INSTALL.unix,NONE,1.1 INSTALL,1.9,1.10
Date: 15 Apr 2003 15:25:30 -0000

Update of /var/lib/cvs/Games/Pingus
In directory dark:/tmp/cvs-serv29380

Modified Files:
        INSTALL 
Added Files:
        INSTALL.unix 
Log Message:
renamed INSTALL to INSTALL.unix

--- NEW FILE: INSTALL.unix ---
Pingus Installation Guide for GNU/Linux
=======================================

Foreword:
=========
If you run GNU/Linux on a x86 it is strongly recomment that you use
the static-binares provided at the Pingus Webpage http://pingus.seul.org.
Compiling Pingus is only needed if you run a non-x86 architekture or a
non-Linux Unix like OS (FreeBSD, GNU/Hurd or something like that).


Installation:
=============
To compile Pingus you need:

 Hermes 1.3.2  - http://www.clanlib.org/hermes/
 ClanLib 0.6.5 - http://www.clanlib.org
 libxml2       - http://www.xmlsoft.org/

For full music and sound support you also need:

 MikMod - http://www.mikmod.org/
 Vorbis - http://www.xiph.org/ogg/vorbis/ 

Compile Hermes, MikMod, libxml2 and Voribs before ClanLib. To compile
ClanLib you need to apply all the patches to it from the
contrib/clanlib/ subdirectory to it, without them Pingus will have a
few bugs (editor windows have a close button, which on click results
in freeze or crash, console will be showable/hidable with many keys,
scrollwheel support will be missing). Once all libraries are in place,
compile Pingus with:

 % ./configure
 % make

You can now run Pingus directly from the src/ subdirectory. If you
want to install Pingus, which is required if you want to have the i18n
support working, just type:

 % make install

For non-root installs use something like:

 % ./configure --prefix=/home/juser
 % make 
 % make install

Starting Pingus can be done by:

 % src/pingus

If you have a slow machine, starting Pingus with:

 % src/pingus -g 640x480 --frame-skip 3

Might lead to a better playable game. Fullscreen support is available via:

 % src/pingus --fullscreen


OpenGL Support:
===============

In addition to the normal X11 support, Pingus can also be compiled
with OpenGL support, to do so you just need to make sure that you have
ClanGL compiled and installed (its part of ClanLib) and then compile
Pingus with:

 % ./configure --with-clanGL
 % make

You need than to start Pingus with:

 % src/pingus --use-opengl

But note, that OpenGL support is buggy and lead to visual artifacts,
OpenGL graphic cards with a texturesize of 1024x1024 or lower will
also cause throuble and be unable to display the Worldmap.


# EOF #

Index: INSTALL
===================================================================
RCS file: /var/lib/cvs/Games/Pingus/INSTALL,v
retrieving revision 1.9
retrieving revision 1.10
diff -u -d -r1.9 -r1.10
--- INSTALL     14 Apr 2003 00:00:50 -0000      1.9
+++ INSTALL     15 Apr 2003 15:25:28 -0000      1.10
@@ -1,61 +1,229 @@
-Pingus Installation Guide for GNU/Linux
-=======================================
+Copyright (C) 1994, 1995, 1996, 1999, 2000, 2001, 2002 Free Software
+Foundation, Inc.
 
-Foreword:
-=========
-If you run GNU/Linux on a x86 it is strongly recomment that you use
-the static-binares provided at the Pingus Webpage http://pingus.seul.org.
-Compiling Pingus is only needed if you run a non-x86 architekture or a
-non-Linux Unix like OS (FreeBSD, GNU/Hurd or something like that).
+   This file is free documentation; the Free Software Foundation gives
+unlimited permission to copy, distribute and modify it.
 
+Basic Installation
+==================
 
-Installation:
-=============
-To compile Pingus you need:
+   These are generic installation instructions.
 
- Hermes 1.3.2  - http://www.clanlib.org/hermes/
- ClanLib 0.6.5 - http://www.clanlib.org
- libxml2       - http://www.xmlsoft.org/
+   The `configure' shell script attempts to guess correct values for
+various system-dependent variables used during compilation.  It uses
+those values to create a `Makefile' in each directory of the package.
+It may also create one or more `.h' files containing system-dependent
+definitions.  Finally, it creates a shell script `config.status' that
+you can run in the future to recreate the current configuration, and a
+file `config.log' containing compiler output (useful mainly for
+debugging `configure').
 
-For full music and sound support you also need:
+   It can also use an optional file (typically called `config.cache'
+and enabled with `--cache-file=config.cache' or simply `-C') that saves
+the results of its tests to speed up reconfiguring.  (Caching is
+disabled by default to prevent problems with accidental use of stale
+cache files.)
 
- MikMod - http://www.mikmod.org/
- Vorbis - http://www.xiph.org/ogg/vorbis/ 
+   If you need to do unusual things to compile the package, please try
+to figure out how `configure' could check whether to do them, and mail
+diffs or instructions to the address given in the `README' so they can
+be considered for the next release.  If you are using the cache, and at
+some point `config.cache' contains results you don't want to keep, you
+may remove or edit it.
 
-Compile Hermes, MikMod, libxml2 and Voribs before ClanLib. To compile
-ClanLib you need to apply all the patches to it from the
-contrib/clanlib/ subdirectory to it, without them Pingus will have a
-few bugs (editor windows have a close button, which on click results
-in freeze or crash, console will be showable/hidable with many keys,
-scrollwheel support will be missing). Once all libraries are in place,
-compile Pingus with:
+   The file `configure.ac' (or `configure.in') is used to create
+`configure' by a program called `autoconf'.  You only need
+`configure.ac' if you want to change it or regenerate `configure' using
+a newer version of `autoconf'.
 
- % ./configure
- % make
+The simplest way to compile this package is:
 
-You can now run Pingus directly from the src/ subdirectory. If you
-want to install Pingus, which is required if you want to have the i18n
-support working, just type:
+  1. `cd' to the directory containing the package's source code and type
+     `./configure' to configure the package for your system.  If you're
+     using `csh' on an old version of System V, you might need to type
+     `sh ./configure' instead to prevent `csh' from trying to execute
+     `configure' itself.
 
- % make install
+     Running `configure' takes awhile.  While running, it prints some
+     messages telling which features it is checking for.
 
-For non-root installs use something like:
+  2. Type `make' to compile the package.
 
- % ./configure --prefix=/home/juser
- % make 
- % make install
+  3. Optionally, type `make check' to run any self-tests that come with
+     the package.
 
-Starting Pingus can be done by:
+  4. Type `make install' to install the programs and any data files and
+     documentation.
 
- % src/pingus
+  5. You can remove the program binaries and object files from the
+     source code directory by typing `make clean'.  To also remove the
+     files that `configure' created (so you can compile the package for
+     a different kind of computer), type `make distclean'.  There is
+     also a `make maintainer-clean' target, but that is intended mainly
+     for the package's developers.  If you use it, you may have to get
+     all sorts of other programs in order to regenerate files that came
+     with the distribution.
 
-If you have a slow machine, starting Pingus with:
+Compilers and Options
+=====================
 
- % src/pingus -g 640x480 --frame-skip 3
+   Some systems require unusual options for compilation or linking that
+the `configure' script does not know about.  Run `./configure --help'
+for details on some of the pertinent environment variables.
 
-Might lead to a better playable game. Fullscreen support is available via:
+   You can give `configure' initial values for configuration parameters
+by setting variables in the command line or in the environment.  Here
+is an example:
 
- % src/pingus --fullscreen
+     ./configure CC=c89 CFLAGS=-O2 LIBS=-lposix
 
+   *Note Defining Variables::, for more details.
+
+Compiling For Multiple Architectures
+====================================
+
+   You can compile the package for more than one kind of computer at the
+same time, by placing the object files for each architecture in their
+own directory.  To do this, you must use a version of `make' that
+supports the `VPATH' variable, such as GNU `make'.  `cd' to the
+directory where you want the object files and executables to go and run
+the `configure' script.  `configure' automatically checks for the
+source code in the directory that `configure' is in and in `..'.
+
+   If you have to use a `make' that does not support the `VPATH'
+variable, you have to compile the package for one architecture at a
+time in the source code directory.  After you have installed the
+package for one architecture, use `make distclean' before reconfiguring
+for another architecture.
+
+Installation Names
+==================
+
+   By default, `make install' will install the package's files in
+`/usr/local/bin', `/usr/local/man', etc.  You can specify an
+installation prefix other than `/usr/local' by giving `configure' the
+option `--prefix=PATH'.
+
+   You can specify separate installation prefixes for
+architecture-specific files and architecture-independent files.  If you
+give `configure' the option `--exec-prefix=PATH', the package will use
+PATH as the prefix for installing programs and libraries.
+Documentation and other data files will still use the regular prefix.
+
+   In addition, if you use an unusual directory layout you can give
+options like `--bindir=PATH' to specify different values for particular
+kinds of files.  Run `configure --help' for a list of the directories
+you can set and what kinds of files go in them.
+
+   If the package supports it, you can cause programs to be installed
+with an extra prefix or suffix on their names by giving `configure' the
+option `--program-prefix=PREFIX' or `--program-suffix=SUFFIX'.
+
+Optional Features
+=================
+
+   Some packages pay attention to `--enable-FEATURE' options to
+`configure', where FEATURE indicates an optional part of the package.
+They may also pay attention to `--with-PACKAGE' options, where PACKAGE
+is something like `gnu-as' or `x' (for the X Window System).  The
+`README' should mention any `--enable-' and `--with-' options that the
+package recognizes.
+
+   For packages that use the X Window System, `configure' can usually
+find the X include and library files automatically, but if it doesn't,
+you can use the `configure' options `--x-includes=DIR' and
+`--x-libraries=DIR' to specify their locations.
+
+Specifying the System Type
+==========================
+
+   There may be some features `configure' cannot figure out
+automatically, but needs to determine by the type of machine the package
+will run on.  Usually, assuming the package is built to be run on the
+_same_ architectures, `configure' can figure that out, but if it prints
+a message saying it cannot guess the machine type, give it the
+`--build=TYPE' option.  TYPE can either be a short name for the system
+type, such as `sun4', or a canonical name which has the form:
+
+     CPU-COMPANY-SYSTEM
+
+where SYSTEM can have one of these forms:
+
+     OS KERNEL-OS
+
+   See the file `config.sub' for the possible values of each field.  If
+`config.sub' isn't included in this package, then this package doesn't
+need to know the machine type.
+
+   If you are _building_ compiler tools for cross-compiling, you should
+use the `--target=TYPE' option to select the type of system they will
+produce code for.
+
+   If you want to _use_ a cross compiler, that generates code for a
+platform different from the build platform, you should specify the
+"host" platform (i.e., that on which the generated programs will
+eventually be run) with `--host=TYPE'.
+
+Sharing Defaults
+================
+
+   If you want to set default values for `configure' scripts to share,
+you can create a site shell script called `config.site' that gives
+default values for variables like `CC', `cache_file', and `prefix'.
+`configure' looks for `PREFIX/share/config.site' if it exists, then
+`PREFIX/etc/config.site' if it exists.  Or, you can set the
+`CONFIG_SITE' environment variable to the location of the site script.
+A warning: not all `configure' scripts look for a site script.
+
+Defining Variables
+==================
+
+   Variables not defined in a site shell script can be set in the
+environment passed to `configure'.  However, some packages may run
+configure again during the build, and the customized values of these
+variables may be lost.  In order to avoid this problem, you should set
+them in the `configure' command line, using `VAR=value'.  For example:
+
+     ./configure CC=/usr/local2/bin/gcc
+
+will cause the specified gcc to be used as the C compiler (unless it is
+overridden in the site shell script).
+
+`configure' Invocation
+======================
+
+   `configure' recognizes the following options to control how it
+operates.
+
+`--help'
+`-h'
+     Print a summary of the options to `configure', and exit.
+
+`--version'
+`-V'
+     Print the version of Autoconf used to generate the `configure'
+     script, and exit.
+
+`--cache-file=FILE'
+     Enable the cache: use and save the results of the tests in FILE,
+     traditionally `config.cache'.  FILE defaults to `/dev/null' to
+     disable caching.
+
+`--config-cache'
+`-C'
+     Alias for `--cache-file=config.cache'.
+
+`--quiet'
+`--silent'
+`-q'
+     Do not print messages saying which checks are being made.  To
+     suppress all normal output, redirect it to `/dev/null' (any error
+     messages will still be shown).
+
+`--srcdir=DIR'
+     Look for the package's source code in directory DIR.  Usually
+     `configure' can determine that directory automatically.
+
+`configure' also accepts some other, not widely useful, options.  Run
+`configure --help' for more details.
 
-# EOF #





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