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[Pingus-CVS] [Bug #3240] Walking over locked levels
From: |
nobody |
Subject: |
[Pingus-CVS] [Bug #3240] Walking over locked levels |
Date: |
Wed, 16 Apr 2003 13:14:02 -0400 |
=================== BUG #3240: FULL BUG SNAPSHOT ===================
http://savannah.nongnu.org/bugs/?func=detailbug&bug_id=3240&group_id=2184
Submitted by: grumbel Project: Pingus
Submitted on: Wed 04/16/03 at 19:14
Category: WorldMap Severity: 5 - Major
Bug Group: None Resolution: None
Assigned to: None Status: Open
Release: 0.6.0 Platform Version: None
Planned Release: 0.7.0
Summary: Walking over locked levels
Original Submission: The Pingu currently always uses the shortest way to the
next target, he doesn't look if the level is locked or not. Even so walking
onto locked levels isn't possible, walk over them is (noticable at the end of
the tutorial island).
No Followups Have Been Posted
CC list is empty
No files currently attached
For detailed info, follow this link:
http://savannah.nongnu.org/bugs/?func=detailbug&bug_id=3240&group_id=2184
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