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[pygsear] pygsear-0.45


From: Lee Harr
Subject: [pygsear] pygsear-0.45
Date: Wed, 09 Jul 2003 13:02:23 +0000

pygsear is a programming framework using Python and Pygame. It
includes classes for drawable objects, paths, cursors, widgets
and more, and it comes with a large number of examples. There
is also (experimental) code using Twisted for networking.

More information is available here:
http://www.nongnu.org/pygsear/

Download the latest version here:
http://savannah.nongnu.org/files/?group=pygsear


CHANGES:
version 0.45
- now can use negative level numbers when adding sprites to
   SpriteGroups, to put things under the default level
- started using a thread in penguin.py to update the display
   once every second when in interactive mode
  - does not play well with reload()
- moved Drawable.ProgressBar to Widget
  - added VProgressBar
- moved Drawable.Score to Widget
- fixed tanks not being in sync at game start
- added cellular and lindenmayer penguin graphics examples
  - adapted from code by Gregor Lingl on address@hidden
- started using math.hypot everywhere it makes sense
  - idea thanks again to Gregor

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