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Re: [Qemu-devel] [PATCH] add command to position mouse pointer in absolu
From: |
Markus Armbruster |
Subject: |
Re: [Qemu-devel] [PATCH] add command to position mouse pointer in absolute mode |
Date: |
Thu, 12 Jun 2014 09:12:03 +0200 |
User-agent: |
Gnus/5.13 (Gnus v5.13) Emacs/24.3 (gnu/linux) |
Gerd Hoffmann <address@hidden> writes:
> Hi,
>
>> + .name = "mouse_move_abs",
>> + .args_type = "dx_str:s,dy_str:s,dz_str:s?",
>> + .params = "dx dy [dz]",
>> + .help = "send mouse move events (absolute coordinates)",
>> + .mhandler.cmd = do_mouse_move_abs,
>> + },
>> +
>> +STEXI
>> address@hidden mouse_move_abs @var{dx} @var{dy} address@hidden
>
> I think we should drop the dz parameter (you still can send mouse wheel
> events via mouse_move 0 0 dz), and add a optional console parameter
> instead ...
>
>> +static void do_mouse_move_abs(Monitor *mon, const QDict *qdict)
>> +{
>> + int dx, dy, dz, button;
>> + const char *dx_str = qdict_get_str(qdict, "dx_str");
>> + const char *dy_str = qdict_get_str(qdict, "dy_str");
>> + const char *dz_str = qdict_get_try_str(qdict, "dz_str");
>> + int weight, height;
>
> ... then pick the console here (if specified):
>
> QemuConsole *con = NULL;
> if (qdict_get_try_str(qdict, "console")) {
> con = qemu_console_lookup_by_index(...)
>
> That's a new hmp-only command tough. IIRC there is (or was?) a policy
> that no new hmp-only commands are allowed. Luiz?
HMP-only commands are okay only when the functionality they provide does
not make sense in QMP.
For anything else, we need a QMP command first. The command proper is
generally a thin wrapper around an equivalent internal C function. If
an HMP command is desired, it should call that C function.
[...]