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[Qemu-devel] [PULL 2/4] ui/cocoa: Add utility method to check if point i
From: |
Peter Maydell |
Subject: |
[Qemu-devel] [PULL 2/4] ui/cocoa: Add utility method to check if point is within window |
Date: |
Mon, 30 Jun 2014 13:49:53 +0100 |
Add a utility method to check whether a point is within the current window
bounds, and use it in the various places in the mouse handling code that
were opencoding the check.
Signed-off-by: Peter Maydell <address@hidden>
Message-id: address@hidden
---
ui/cocoa.m | 9 +++++++--
1 file changed, 7 insertions(+), 2 deletions(-)
diff --git a/ui/cocoa.m b/ui/cocoa.m
index a270a46..1a626e2 100644
--- a/ui/cocoa.m
+++ b/ui/cocoa.m
@@ -305,6 +305,11 @@ QemuCocoaView *cocoaView;
return YES;
}
+- (BOOL) screenContainsPoint:(NSPoint) p
+{
+ return (p.x > -1 && p.x < screen.width && p.y > -1 && p.y < screen.height);
+}
+
- (void) drawRect:(NSRect) rect
{
COCOA_DEBUG("QemuCocoaView: drawRect\n");
@@ -607,7 +612,7 @@ QemuCocoaView *cocoaView;
break;
case NSMouseMoved:
if (isAbsoluteEnabled) {
- if (p.x < 0 || p.x > screen.width || p.y < 0 || p.y >
screen.height || ![[self window] isKeyWindow]) {
+ if (![self screenContainsPoint:p] || ![[self window]
isKeyWindow]) {
if (isTabletEnabled) { // if we leave the window,
deactivate the tablet
[NSCursor unhide];
isTabletEnabled = FALSE;
@@ -657,7 +662,7 @@ QemuCocoaView *cocoaView;
if (isTabletEnabled) {
mouse_event = true;
} else if (!isMouseGrabbed) {
- if (p.x > -1 && p.x < screen.width && p.y > -1 && p.y <
screen.height) {
+ if ([self screenContainsPoint:p]) {
[self grabMouse];
} else {
[NSApp sendEvent:event];
--
1.9.1