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[Qemu-devel] [PULL 1/4] ui/cocoa: Cope with first surface being same as
From: |
Peter Maydell |
Subject: |
[Qemu-devel] [PULL 1/4] ui/cocoa: Cope with first surface being same as initial window size |
Date: |
Mon, 30 Jun 2014 13:49:52 +0100 |
Do the recalculation of the content dimensions in switchSurface if the
current cdx is zero as well as if the new surface is a different size to
the current window. This catches the case where the first surface registered
happens to be 640x480 (our current window size), and fixes a bug where we
would always display a black screen until the first surface of a different
size was registered.
Signed-off-by: Peter Maydell <address@hidden>
Message-id: address@hidden
---
ui/cocoa.m | 6 +++++-
1 file changed, 5 insertions(+), 1 deletion(-)
diff --git a/ui/cocoa.m b/ui/cocoa.m
index f20fd1f..a270a46 100644
--- a/ui/cocoa.m
+++ b/ui/cocoa.m
@@ -404,7 +404,11 @@ QemuCocoaView *cocoaView;
int w = surface_width(surface);
int h = surface_height(surface);
- bool isResize = (w != screen.width || h != screen.height);
+ /* cdx == 0 means this is our very first surface, in which case we need
+ * to recalculate the content dimensions even if it happens to be the size
+ * of the initial empty window.
+ */
+ bool isResize = (w != screen.width || h != screen.height || cdx == 0.0);
int oldh = screen.height;
if (isResize) {
--
1.9.1