bdrv_swap() requires that there are no requests in flight on either of
the two devices. The request coroutine would work on the wrong
BlockDriverState object (with bs->opaque even being interpreted as a
different type potentially) and all sorts of bad things would result
from this.
The currently existing callers mostly ensure that there is no I/O
pending on nodes that are swapped. In detail, this is:
1. Live snapshots. This goes through qmp_transaction(), which calls
bdrv_drain_all() before doing anything. The command is executed
synchronously, so no new I/O can be issued concurrently.
2. snapshot=on in bdrv_open(). We're in the middle of opening the image
(both the original image and its temporary overlay), so there can't
be any I/O in flight yet.
3. Mirroring. bdrv_drain() is already used on the source device so that
the mirror doesn't miss anything. However, the main loop runs between
that and the bdrv_swap() (which is actually a bug, being addressed in
another series), so there is a small window in which new I/O might be
issued that would be in flight during bdrv_swap().
It is safer to just drain the request queue of both devices in
bdrv_swap() instead of relying on callers to do the right thing.
Signed-off-by: Kevin Wolf <address@hidden>
---
block.c | 6 ++++++
1 file changed, 6 insertions(+)