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Re: [Tinycc-devel] make tcc reentrant


From: uso ewin
Subject: Re: [Tinycc-devel] make tcc reentrant
Date: Thu, 12 Dec 2019 11:16:35 +0100

On Wed, Dec 11, 2019 at 3:44 PM Michael Matz <address@hidden> wrote:
>
> Hi,
>
> On Wed, 11 Dec 2019, grischka wrote:
>
> > Couldn't help to try out some things, related to the matter.
> > See
> > https://repo.or.cz/tinycc.git/commitdiff/72729d8e360489416146d6d4fd6bc57c9c72c29b
>
> Yeah, something like that was in my mind as well.
>
> > Anyway I think, it still does look like tinycc.
>
> Indeed, nice, I like it!  But let me disagree with parts of one comment
> you added:
>
> +    /* Here we enter the code section where we use the global variables for
> +       parsing and code generation (tccpp.c, tccgen.c, <target>-gen.c).
> +       Other threads need to wait until we're done.
> +
> +       Alternatively we could of course pass TCCState *s1 everwhere
> +       except that it would look extremly ugly.
> +
> +       Alternatively we could use thread local storage for those global
> +       variables, which may or may not have advantages */
>
> The last alternative really isn't one.  If you move some global variables
> to be thread-local, you now have multiple potentially different copies.
> Some TCCState state refers to the global (then thread-local) variables
> (e.g. symbol table or string/token indices), so you'd have to associate
> each TCCState with the specific instance of the thread-local to which it
> wants to refer.  Now you either have bound each TCCState to a specific
> thread, or you need to introduce locking again because you might refer to
> data from different threads, which thread-locality was supposed to avoid.
> The only reason why the current scheme works is because there's only a
> single copy of the global data.  Having multiple copies (e.g. by
> introducing thread-local) effectively means you have to move that data
> into TCCState itself (at which point thread-local become moot again).
>
>
> Ciao,
> Michael.
I'm pretty happy with the solution found so I wont complain but I'm not sure to
understand the problem with Thread local storage.
If I've understand correctly the problem happen only if you use a TCCState
that has been allocated in another thread, is that right ?
Is it really a problem ? (you can return an error if running from the
wrong thread)
Well in any case the semaphore seems a cleaner solution

Matthias,



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