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[Wesnoth-cvs-commits] wesnoth changelog
From: |
Pauli Manninen |
Subject: |
[Wesnoth-cvs-commits] wesnoth changelog |
Date: |
Tue, 19 Oct 2004 02:45:02 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Pauli Manninen <address@hidden> 04/10/19 06:37:48
Modified files:
. : changelog
Log message:
Updated changelog
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.348&tr2=1.349&r1=text&r2=text
Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.348 wesnoth/changelog:1.349
--- wesnoth/changelog:1.348 Sun Oct 17 10:07:02 2004
+++ wesnoth/changelog Tue Oct 19 06:37:48 2004
@@ -1,21 +1,42 @@
CVS HEAD:
- * graphics improvements
- * bridge
- * ice
- * castle floor
- * grassland
+ * graphics improvements: bridge, ice, castle floor, grassland
* scenario balancing for 'The Eastern Invasion' campaign
* Weldyn under Attack
* increased 'drakefoot' and 'drakefly' defense on grassland, sand and forest
+ * unit balancing:
+ * Halbardier: increased melee damage
+ * Pikeman: increased melee damage
+ * new units:
+ * Mermaid Diviner
+ * Mermaid Enchantress
+ * Mermaid Initiate
+ * Mermaid Priestess
+ * Mermaid Siren
+ * Mermaid Temptress
+ * Merman Entangler
+ * Merman Fighter
+ * Merman Hoplite
+ * Merman Hunter
+ * Merman Javelineer
+ * Merman Netcaster
+ * Merman Spearman
+ * Merman Triton
+ * Merman Warrior
+ * language fixes and polishing (english)
* new translations:
* russian
* updated translations:
* danish
+ * french
+ * hungarian
* italian
* norwegian
* portuguese
+ * slovenian
* spanish
* swedish
+ * multiplayer improvements
+ * winter, desert and marsh random map generators
* fixed road layering in terrain-graphics.cfg
* fixed assumption that "no advance" == 500 XP required in help code
* fixed bugs in 'The Eastern Invasion: Weldyn Under Attack' scenario
@@ -24,7 +45,13 @@
* fixed recruit/recall bug multiplayer
* fixed gold not being reset in multiplayer
* fixed 'random map' being untranslatable
- * removed obsolete pier graphics
+ * fixed wmlxgettext for header generation
+ * fixed showing incorrect teams when loading a saved multiplayer game
+ * fixed compile error on 64bit systems
+ * fixed 'Drake Slashers' first strike
+ * added missing 'regenerates' description
+ * switched networking code to new logging system
+ * image and data-file cleanups
Version 0.8.6:
* user interface tweaks
- [Wesnoth-cvs-commits] wesnoth changelog, (continued)
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/10/13
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/10/14
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/10/14
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/10/14
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/10/14
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/10/14
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/10/15
- [Wesnoth-cvs-commits] wesnoth changelog, Yann Dirson, 2004/10/15
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/10/17
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/10/17
- [Wesnoth-cvs-commits] wesnoth changelog,
Pauli Manninen <=
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/10/19
- [Wesnoth-cvs-commits] wesnoth changelog, Yann Dirson, 2004/10/19
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/10/20
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/10/22
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/10/23
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/10/24
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/10/26
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/10/29
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/10/30
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/10/31