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[Wesnoth-cvs-commits] wesnoth changelog
From: |
Pauli Manninen |
Subject: |
[Wesnoth-cvs-commits] wesnoth changelog |
Date: |
Wed, 20 Oct 2004 06:37:47 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Pauli Manninen <address@hidden> 04/10/20 10:30:01
Modified files:
. : changelog
Log message:
updated and tweaked changelog
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.351&tr2=1.352&r1=text&r2=text
Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.351 wesnoth/changelog:1.352
--- wesnoth/changelog:1.351 Tue Oct 19 20:09:12 2004
+++ wesnoth/changelog Wed Oct 20 10:30:00 2004
@@ -1,5 +1,7 @@
CVS HEAD:
- * graphics improvements: bridge, ice, castle floor, grassland
+ * graphics improvements:
+ * bridge, ice, castle floor, grassland
+ * attack animations
* scenario balancing for 'The Eastern Invasion' campaign
* Weldyn under Attack
* increased 'drakefoot' and 'drakefly' defense on grassland, sand and forest
@@ -12,7 +14,6 @@
* Mermaid Initiate
* Mermaid Priestess
* Mermaid Siren
- * Mermaid Temptress
* Merman Entangler
* Merman Fighter
* Merman Hoplite
@@ -27,6 +28,7 @@
* slovenian
* updated translations:
* danish
+ * dutch
* french
* hungarian
* italian
@@ -37,23 +39,24 @@
* swedish
* multiplayer improvements
* winter, desert and marsh random map generators
+ * added naming for coastal villages
* fixed road layering in terrain-graphics.cfg
* fixed assumption that "no advance" == 500 XP required in help code
* fixed bugs in 'The Eastern Invasion: Weldyn Under Attack' scenario
* fixed ice layering in terrain-graphics.cfg
- * fixed some untranslatable strings in help.cfg
* fixed recruit/recall bug multiplayer
* fixed gold not being reset in multiplayer
- * fixed 'random map' being untranslatable
* fixed wmlxgettext for header generation
* fixed showing incorrect teams when loading a saved multiplayer game
* fixed compile error on 64bit systems
* fixed 'Drake Slashers' first strike
* fixed displaying translated terrains in help
* fixed AI not being aware that units in villages can not be plagued
- * added missing strings to english.cfg
+ * fixed some missing unit descriptions
+ * fixed lots of untranslatable strings
* switched networking code to new logging system
* image and data-file cleanups
+ * code cleanups
Version 0.8.6:
* user interface tweaks
- [Wesnoth-cvs-commits] wesnoth changelog, (continued)
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/10/14
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/10/14
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/10/14
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/10/15
- [Wesnoth-cvs-commits] wesnoth changelog, Yann Dirson, 2004/10/15
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/10/17
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/10/17
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/10/19
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/10/19
- [Wesnoth-cvs-commits] wesnoth changelog, Yann Dirson, 2004/10/19
- [Wesnoth-cvs-commits] wesnoth changelog,
Pauli Manninen <=
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/10/22
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/10/23
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/10/24
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/10/26
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/10/29
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/10/30
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/10/31
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/10/31
- [Wesnoth-cvs-commits] wesnoth changelog, Guillaume Melquiond, 2004/10/31
- [Wesnoth-cvs-commits] wesnoth changelog, Cedric Duval, 2004/10/31