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[Wesnoth-patches] [patch #3567] Allows for the "droid" controller type
From: |
anonymous |
Subject: |
[Wesnoth-patches] [patch #3567] Allows for the "droid" controller type |
Date: |
Sat, 11 Dec 2004 14:22:18 -0500 |
User-agent: |
Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.4.3) Gecko/20040924 |
This mail is an automated notification from the patch tracker
of the project: Battle for Wesnoth.
/**************************************************************************/
[patch #3567] Full Item Snapshot:
URL: <http://savannah.nongnu.org/patch/?func=detailitem&item_id=3567>
Project: Battle for Wesnoth
Submitted by: 0
On: Sat 12/11/2004 at 14:11
Category: None
Priority: 5 - Normal
Resolution: None
Privacy: Public
Assigned to: None
Originator Email: address@hidden
Status: Open
Summary: Allows for the "droid" controller type
Original Submission: This patch creates a "droid" controller type that appears
most places in the code as both human and ai. This allows the ai to play
campaigns scenarios and properly finish them so that in the next scenario
things will work properly (such as having Delfador in Blackwater port). The
is_human() function will report true for droids, where as the is_real_human()
function (needed in one spot) will report false for droids.
File Attachments
-------------------
-------------------------------------------------------
Date: Sat 12/11/2004 at 14:11 Name: droid-patch.tar.gz Size: 32.91KB By:
None
create droid controller patch
http://savannah.nongnu.org/patch/download.php?item_id=3567&item_file_id=3936
For detailed info, follow this link:
<http://savannah.nongnu.org/patch/?func=detailitem&item_id=3567>
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