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[Wesnoth-patches] [patch #4267] Solution to : Recruit option in wrong ca


From: ott
Subject: [Wesnoth-patches] [patch #4267] Solution to : Recruit option in wrong castle hex
Date: Sat, 6 Aug 2005 16:13:57 +0000
User-agent: Mozilla/5.0 (Macintosh; U; PPC Mac OS X Mach-O; en-US; rv:1.7.10) Gecko/20050716 Firefox/1.0.6

Follow-up Comment #1, patch #4267 (project wesnoth):

See bug #13638.

I'm not completely sure that a value of 10000 is appropriate, since we usually
use 100 as the "special" value for unpassable terrain, and there may be
integer overflow issues to consider.  Otherwise the patch looks sound.

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