wesnoth-wiki-changes
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Wesnoth-wiki-changes] GettextForTranslators


From: wiki
Subject: [Wesnoth-wiki-changes] GettextForTranslators
Date: Sat, 4 Sep 2004 15:46 +0200

URI http://wesnoth.slack.it/?GettextForTranslators
 - - - - - 
Index: GettextForTranslators
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/GettextForTranslators,v
retrieving revision 1.28
diff -u -r1.28 GettextForTranslators
--- GettextForTranslators       4 Sep 2004 13:45:37 -0000       1.28
+++ GettextForTranslators       4 Sep 2004 13:46:51 -0000
@@ -1,24 +1,25 @@
 || Gettext for translators ||
 
-Wesnoth translation is now divided in three packages:
+Wesnoth translation is now divided in three domains:
 * wesnoth
 * wesnoth-editor
 * wesnoth-lib
 
 plus another package for each campaign.
 
-We will use the Swedish (sv) language as example in this page.
+We will use the Swedish (sv) language and the wesnoth domain as example in 
this page.
 
 There are three important files for each package translation:
-* <package>.pot file, which contains all the strings used in the game. You can 
see how a .pot file looks like in CVS:
+* wesnoth.pot file, which contains all the strings used in the main game 
(neither editor, nor campaign strings). You
+can see how a .pot file looks like in CVS:
 <a
 
href="http://savannah.nongnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth.pot?rev=HEAD&content-type=text/vnd.viewcvs-markup";>Current
  CVS version</a>.
-* sv.po, the file containing the translation, you can see how a .po file looks 
like in CVS:
+* sv/wesnoth.po, the file containing the translation, you can see how a .po 
file looks like in CVS:
 <a
DEFANGED_-href="http://savannah.nongnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth/sv.po?rev=HEAD&content-type=text/vnd.viewcvs-markup";>Current
+href="http://savannah.nongnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/sv/wesnoth.po?rev=HEAD&content-type=text/vnd.viewcvs-markup";>Current
 CVS version</a>.
-* sv.gmo, which is a binary version of <lang>.po the game will use for 
efficiency reasons
+* sv/wesnoth.gmo, which is a binary version of <lang>.po the game will use for 
efficiency reasons
 
 The first of this files, we update it every once in a while, when there is new 
or modified text,
 for instance when a new campaign scenario hits the CVS.
@@ -82,6 +83,7 @@
 ||See Also||
 
 * GetText
+
 
 
 





reply via email to

[Prev in Thread] Current Thread [Next in Thread]