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[Wesnoth-wiki-changes] RaceDescriptions


From: wiki
Subject: [Wesnoth-wiki-changes] RaceDescriptions
Date: Sun, 5 Sep 2004 02:18 +0200

URI http://wesnoth.slack.it/?RaceDescriptions
 - - - - - 
Index: RaceDescriptions
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/RaceDescriptions,v
retrieving revision 1.11
diff -u -r1.11 RaceDescriptions
--- RaceDescriptions    28 Aug 2004 11:02:45 -0000      1.11
+++ RaceDescriptions    5 Sep 2004 00:18:47 -0000
@@ -2,7 +2,7 @@
 Elves are the elder race. They are skilled with the bow and arrow, almost all 
of them carrying it, and are also good
 with the sword. They do not use many weapons but these, although they are in 
command of powerful magic, and do use it
 when needed. Physically, Elves are quite tall, and seem even taller due to 
their slimness. They are peaceful beings, but
-will fight against any who enter their homeland unasked. Also the forest 
protects them. A normal elf here can recruit:
+will fight against any who enter their homeland unasked. Also the forest 
protects them. A normal elf leader can recruit:
 * <a href="units.cgi?page=view&unit=Elvish%20Archer">Elvish Archer</a>
 * <a href="units.cgi?page=view&unit=Elvish%20Fighter">Elvish Fighter</a>
 * <a href="units.cgi?page=view&unit=Elvish%20Scout">Elvish Scout</a>
@@ -14,7 +14,7 @@
 Humans first appeared in Wesnoth from a land far across the ocean to the West. 
They do not possess much magic, although
 they can learn some. They have no extra special abilities or aptitudes except 
their versatility and drive. Although
 often at odds with all races, they can occasionally form alliances with the 
less agressive races like elves and dwarves.
-They are shorter than the elves, but still taller than dwarves or orcs. A 
normal human hero can recruit:
+They are shorter than the elves, but still taller than dwarves or orcs. A 
normal human leader can recruit:
 * <a href="units.cgi?page=view&unit=Bowman">Bowman</a>
 * <a href="units.cgi?page=view&unit=Cavalryman">Cavalryman</a>
 * <a href="units.cgi?page=view&unit=Fencer">Fencer</a>
@@ -35,7 +35,7 @@
 Orcs are a race of fierce human-like creatures found across the wild places of 
the world. They are violent,
 quick-tempered, and belligerent, and hold an ancient hatred for the race of 
elves. Although orcs are disorganized and
 prone to infighting, warbands under a strong leader can cut bloody inroads 
into the boundaries where civilization meets
-wilderness. A normal orc hero can recruit:
+wilderness. A normal orc leader can recruit:
 * <a href="units.cgi?page=view&unit=Naga">Naga</a>
 * <a href="units.cgi?page=view&unit=Orcish%20Archer">Orcish Archer</a>
 * <a href="units.cgi?page=view&unit=Orcish%20Assassin">Orcish Assassin</a>
@@ -47,7 +47,7 @@
 <b>Drakes</b><br/>
 Drakes are the sons of dragons. In the dark past there was a very big 
cataclysm that has ended the reign of the
 reptiles. How ever reptiles that could ||fly|| and keep themselves ||worm|| 
have survived. Most of the race can fly
-and/or spit fire. They also like fire and are very weak against cold.A normal 
drake hero can recruit:
+and/or spit fire. They also like fire and are very weak against cold.A normal 
drake leader can recruit:
 * <a href="units.cgi?page=view&unit=Drake%20Burner">Drake Burner</a>
 * <a href="units.cgi?page=view&unit=Drake%20Clasher">Drake Clasher</a>
 * <a href="units.cgi?page=view&unit=Drake%20Fighter">Drake Fighter</a>
@@ -59,7 +59,7 @@
 As their race names means, these are lost souls that are cough between this 
realm and the one after. Some of them think
 in their twisted mind that they are an evolution step upwards like a larva 
turn into a fly so they want to speed up the
 process. Most of them are strong against physical but, can drain life yet weak 
against fire and holy. A normal undead
-hero can recruit:
+leader can recruit:
 * <a href="units.cgi?page=view&unit=Dark%20Adept">Dark Adept</a>
 * <a href="units.cgi?page=view&unit=Ghost">Ghost</a>
 * <a href="units.cgi?page=view&unit=Skeleton">Skeleton</a>





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