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From: wiki
Subject: [Wesnoth-wiki-changes] HomePage
Date: Wed, 13 Oct 2004 00:09 +0200

UserAgent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.7.3) Gecko/20041007 
Galeon/1.3.17 (Debian package 1.3.17-2)
IP: 82.103.200.176
URI: http://wesnoth.slack.it/?HomePage
 - - - - -
||Battle for Wesnoth|| is a fantasy turn-based strategy game.

Battle for control of villages, using a variety of units which have
advantages and disadvantages in different types of terrains and
against different types of attacks. Units gain experience and advance
levels, and are carried over from one scenario to the next campaign.
It's really cool.

-----
||User information:||

* WesnothPhilosophy
* GettingStarted
* The WesnothManual with the rules
* <a href="units.cgi?page=frames">Wesnoth Unit List</a> with full unit
profiles (<a href="units.cgi?page=list">without frames</a> or just the
<a href="units.cgi">Experience Tree</a>)
* WesnothBinaries
* CompilingWesnoth
* ReportingBugs
* MainlineScenarios included with the official distribution
* ScenarioDiscussion walkthrough and notes for mainline scenarios
* AdvancedTactics

-----
||Developer information:||

* DeveloperResources
* ReferenceWML a mostly complete description of Wesnoth Markup Language
* CodingStandards for programmers
* There are the UnitTables with a complete description
* MoveTypeTables: a complete list of the movement, defense and resistance 
modifiers
* Status for UnitAnimationsAndSounds
* WesnothMapEditor
* WritingYourOwnAI
* ThemeSystem
* WesnothChangelog
* HotKeysSystem
* WesnothPreferences
* WesnothTranslations
* WesnothCVS
* UsingAutotools
* ReleasingWesnoth
* WesnothPackagersGuide - general guidelines and help for people packaging 
Wesnoth
* TerrainLettersDefined - what each letter represents in terrain


-----
||Scenario and graphics:||

* WesnothHistory
* WesnothStoryline
* BuildingScenarios and BuildingCampaigns
* RaceDescriptions
* WesnothGraphics
* ArtworkWaitingList
* GraphicLibrary a library of unit and terrain images that have been posted on 
the forum
* CastleTutorial : How to create tileable castles and other castle-like 
tilesets.

-----
||Downloads||

* UserScenarios contains user-written scenarios and game modifications
* MultiplayerMaps has, well, multiplayer maps.

-----
||Ideas:||

* NewUnits
* NewTerrains
* PartisansInTheVillage
* WishList

-----
||Game translations:||

* GettextForTranslators - Information on how to translate Wesnoth under GetText
* CatalanTranslation
* DanishTranslation
* FrenchTranslation
* GermanTranslation
* RussianTranslation
* SlovakTranslation
* SwedishTranslation

-----
||Other:||

* Learn how to use a Wiki: SandBox
* Here you can find some UsefulLinks
* The latest BackupDate is...
* the Wiki's RobotsTxt
* WikiDevel
* WesnothLSM2004
* WesnothPlayerLocations: Add Yourself!

----
||WikiNews:||

* another locking bot: http://www.almaden.ibm.com/cs/crawler/ --Jaramir
* Guess what.. Gigabot was locking pages.. -- Jaramir
* Pompos (yet another bot) was locking pages.. -- Jaramir
* Googlebot and msnbot will not lock pages anymore -- Jaramir
* Multiple Level List: Fixed!
 * For real! ||;o)|| -- Jaramir
* PowerSupply went short-circuit yesterday (8 July) now a new one is on, it's 
the second time this happens.. i hope
this
one will last longer than the other -- Jaramir
* SyntaxFixed: without noticing i'd changed the syntax of lists in the Wiki. 
now it's fixed :o)
* WellcomeXHTML: now the pages produced by this wiki ||should|| be all xHTML 
1.0 Transitional Compliant
(as stated by the logo) if you notice something wrong with your browser let me 
know..
* BugUpdate: the problem was not with IE but with Galeon.. my excuse to mr. 
Bill* BugFixed: there was a bug that made M$
Internet Exploder lock pages.. it's (hopefully) resolved, let me know..
* Hola! now it's possible to "preview" a page before saving it, enjoy!
* CVSLog is here again.






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