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[Adonthell-general] rules: multiclassing (new ability system)
From: |
Benjamin Walther-Franks |
Subject: |
[Adonthell-general] rules: multiclassing (new ability system) |
Date: |
Sun, 6 Oct 2002 15:20:16 +0200 |
User-agent: |
Mutt/1.3.27i |
Hi guys,
Since the discussion on mutliclassing I've been having some thoughts that I
just had to jot down, and this has now lead to a complete rewrite of the rules
on abilities. I think they now are a good basis for what we had in mind about
mutliclassing and so and are way more flexible aswell without loosing anything.
I've also added a bit on items and talents (as I now call them, if you can come
up with a better one, please do tell me!)
Well, just read it through, I'm open for any kind of comments or critique, even
going into details. But if you're happy with the basic concept I guess we can
add it to the existing rules.
BEN
abilities.txt
Description: Text document
- [Adonthell-general] rules: multiclassing (new ability system),
Benjamin Walther-Franks <=