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Re: [Adonthell-general] Input problems
From: |
Viktor Stansvik |
Subject: |
Re: [Adonthell-general] Input problems |
Date: |
Sun, 26 Jan 2003 15:59:53 +0100 |
On Sat, 25 Jan 2003 11:30:25 +0100
Kai Sterker <address@hidden> wrote:
> On Sat, 25 Jan 2003 00:15:16 +0100 Viktor Stansvik wrote:
>
> > Hello.
> > I finally managed to compile adonthell from CVS and got Wastesedge up
> > and running. The only problem was that I couldn't move the character.
> > I've read something about a re-design of the input system, and as I
> > didn't use the CVS version of Wastesedge they might be incompatible in
> > some way, am I right? I just want to be sure I'm doing the right thing
> > before downloading the whole wastesedge package, I'm a poor bastard
> > with a modem.
>
> If you got the CVS code sometimes last week, then you'll have a bug that
> stops the game after the intro. Which is probably what you are
> experiencing. The fix has been committed a few hours ago. Just update
> and recompile. No need to get wastesedge from CVS :).
>
> Kai
>
Okay. I am going to try that now!
Viktor
>
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