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Re: [Adonthell-general] Cirdanth
From: |
Kai Sterker |
Subject: |
Re: [Adonthell-general] Cirdanth |
Date: |
Wed, 16 Mar 2005 10:04:05 +0100 |
At long last, I have found a copy of the drawing mentioned below:
When looking at it now, I think the elvish architecture could be a
little stanger still. Perhaps more balconies for watching the stars,
rounded corners instead of edges, ornamented walls, etc ...
However, the blending with nature while still looking artificial is
still a great design.
Kai
On Fri, 14 Jan 2005 20:25:49 -0600 (CST), Andrew Michael Phillips
<address@hidden> wrote:
> Kai,
> Thanks. I may need to do some tweaking of events, then, as I had the
> man Human district inland of the Elvish Quarter. Easily changed, however.
> Andrew
> On Fri, 14 Jan 2005, Kai Sterker wrote:
>
> > On Fri, 14 Jan 2005 01:33:01 -0600 (CST), Andrew Michael Phillips
> > <address@hidden> wrote:
> >
> > > Y'all,
> > > Of course, I've been inventing a great many tidbits of late, but one that
> > > might need a little more doublechecking that others is the approximate
> > > geography of Cirdanth and outlying villages. Working from Lucia's
> > > statements in Waste's Edge and Kai's description in the plot doc, I would
> > > assume that Cirdanth is a trade hub.
> >
> > Your assumptions are all correct. There was a nice drawing by cirrus
> > that gave a good impression of the elvish quarters. The thread is here
> > (http://sourceforge.net/mailarchive/message.php?msg_id=266849), but it
> > looks like sf didn't keep the attached files around.
> >
> > Maybe cirrus still has it somewhere.
> >
> > Kai
> >
> >
> > _______________________________________________
> > Adonthell-general mailing list
> > address@hidden
> > http://lists.nongnu.org/mailman/listinfo/adonthell-general
> >
>
> --
> Andrew Phillips
> God Bless Our Troops
> cptlogic at endor dot hsutx dot edu
> "Let the Prince win his spurs"
> -C.S.Lewis: The Lion, the Witch, and The Wardrobe
>
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>
cirdanth_elves_quarter.jpg
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- Re: [Adonthell-general] Cirdanth,
Kai Sterker <=