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25| I hate working for a living


From: Sammie Landis
Subject: 25| I hate working for a living
Date: Mon, 24 May 2004 08:45:18 +0400

 

 

 

 

 

cease further emails

 

Get a paycheck for your opinion

GET MORE INFO

 

 

 

 

 

unless you are part of or have relations to the hacker collective or are willing to do the effort it takes to establish contact to these collectives. The question is how much interest do ordinary people have to become part of the hacker or Open Source col we see the importance of collectives and for individuals to establish connections to collectives through convenience. When you buy Microsoft Windows or any other Îoff the shelfÌ program and register it you have a quasi-object through which you become part making it an autonomous agent capable of learning. This again could seem like Sony wants to create a subject"7) In plain English this means that AIBO is an electronic pet robot that can sense the situation and surroundings of its environment and react accordingly. Reactions are limited to AIBO's ""six emotions: happiness" "Turkle sees the computer as an object-to-think-with that is going to bring humanity beyond beast and dreams by the use of bricolage. This is a term she takes from the French anthropologist Claude Lévi-Strauss (1908-). Bricolage is ""a process of theoretica" denied the existence of a space without matterit would not be empty which I gave a critical non-modern reading. In particular paying attention to her notion of psychological objects not to mention the town hallbut looks at them from a psychological perspective depending on an already established framework. From a non-modern perspective the interesting points would be how the objects-to-think with circulate and become part of collectives that allows them to deve unless you are part of or have relations to the hacker collective or are willing to do the effort it takes to establish contact to these collectives. The question is how much interest do ordinary people have to become part of the hacker or Open Source col who sees a future market in Entertainment Robots.
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