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Re: [fluid-dev] CPU usage
From: |
Josh Green |
Subject: |
Re: [fluid-dev] CPU usage |
Date: |
Sun, 23 Apr 2006 02:07:21 -0700 |
On Sat, 2006-04-22 at 11:41 +0100, William Chesters wrote:
> Josh Green writes:
> > On Sun, 2006-04-16 at 22:01 +0100, William Chesters wrote:
> > > fluidsynth works very nicely for me but eats 100% CPU from the moment
> > > I start it up, using
> >
> > I've seen this with ALSA and the default plugin interface. Try adding:
> > "-o audio.alsa.device=hw:0" which will use the raw interface instead of
> > the plugin interface. I'm still not sure exactly why that occurs (I did
> > trace it down to some ALSA lib functions), but I've noticed that the
> > Jack server uses hw:0 by default. I'm thinking of switching FluidSynth
> > to do that as well.
> > Josh Green
>
> Thanks Josh, that did the trick.
>
> Cheers,
> William
>
Glad to hear it. Reminds me that a FAQ could be useful. Better yet,
those types of problems could be fixed ;)
Ciao!
Josh Green