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Re: [fluid-dev] CPU usage


From: Josh Green
Subject: Re: [fluid-dev] CPU usage
Date: Sun, 23 Apr 2006 02:07:21 -0700

On Sat, 2006-04-22 at 11:41 +0100, William Chesters wrote:
> Josh Green writes:
>  > On Sun, 2006-04-16 at 22:01 +0100, William Chesters wrote:
>  > > fluidsynth works very nicely for me but eats 100% CPU from the moment
>  > > I start it up, using
>  > 
>  > I've seen this with ALSA and the default plugin interface.  Try adding:
>  > "-o audio.alsa.device=hw:0" which will use the raw interface instead of
>  > the plugin interface.  I'm still not sure exactly why that occurs (I did
>  > trace it down to some ALSA lib functions), but I've noticed that the
>  > Jack server uses hw:0 by default.  I'm thinking of switching FluidSynth
>  > to do that as well.
>  >    Josh Green
> 
> Thanks Josh, that did the trick.
> 
> Cheers,
> William
> 

Glad to hear it.  Reminds me that a FAQ could be useful.  Better yet,
those types of problems could be fixed ;)
        Ciao!
        Josh Green






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