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Re: [fluid-dev] CPU usage
From: |
William Chesters |
Subject: |
Re: [fluid-dev] CPU usage |
Date: |
Sat, 22 Apr 2006 11:41:42 +0100 |
Josh Green writes:
> On Sun, 2006-04-16 at 22:01 +0100, William Chesters wrote:
> > fluidsynth works very nicely for me but eats 100% CPU from the moment
> > I start it up, using
>
> I've seen this with ALSA and the default plugin interface. Try adding:
> "-o audio.alsa.device=hw:0" which will use the raw interface instead of
> the plugin interface. I'm still not sure exactly why that occurs (I did
> trace it down to some ALSA lib functions), but I've noticed that the
> Jack server uses hw:0 by default. I'm thinking of switching FluidSynth
> to do that as well.
> Josh Green
Thanks Josh, that did the trick.
Cheers,
William