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Re: [Freetype] Windows code displaying garbage - any help?


From: Jason C. Weaver
Subject: Re: [Freetype] Windows code displaying garbage - any help?
Date: Mon, 2 Jun 2003 06:55:24 -0700 (PDT)

Thanks for the suggestion.  I've already verified that my Windows code works 
(see my original
email)  ;)  It properly displays my hand-made bitmap at my hard-code (300,300) 
point.
Chris


--- Greg Inman <address@hidden> wrote:
> > ... I suspect my transformation from the Freetype bmp to a Windows bmp is
> flawed.
> 
> To determine that your code is ok from the transformation point onwards
> construct a test Windows bmp to display and ignore for now the Freetype bmp.
> If your test bmp is displayed correctly, then the transformation *is* the
> problem.
> 
> In the past for a test bmp I have drawn manually a rectangular border around
> the edge of the bmp, then stepped in two pixels and drawn another rectangle
> inside of the first, then stepped in two pixels and drawn a third rectangle
> inside of the second.  From what is displayed you will get a better idea of
> what might be wrong.  If the sizes you are using are not right, you may be
> able to use the 3 rectangles as a means of calibrating the extent of the
> error.
> 
> Greg
> 
> 
> 
> _______________________________________________
> Freetype mailing list
> address@hidden
> http://www.freetype.org/mailman/listinfo/freetype


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