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Re: [Freetype] Windows code displaying garbage - any help?
From: |
Jason C. Weaver |
Subject: |
Re: [Freetype] Windows code displaying garbage - any help? |
Date: |
Mon, 2 Jun 2003 06:55:24 -0700 (PDT) |
Thanks for the suggestion. I've already verified that my Windows code works
(see my original
email) ;) It properly displays my hand-made bitmap at my hard-code (300,300)
point.
Chris
--- Greg Inman <address@hidden> wrote:
> > ... I suspect my transformation from the Freetype bmp to a Windows bmp is
> flawed.
>
> To determine that your code is ok from the transformation point onwards
> construct a test Windows bmp to display and ignore for now the Freetype bmp.
> If your test bmp is displayed correctly, then the transformation *is* the
> problem.
>
> In the past for a test bmp I have drawn manually a rectangular border around
> the edge of the bmp, then stepped in two pixels and drawn another rectangle
> inside of the first, then stepped in two pixels and drawn a third rectangle
> inside of the second. From what is displayed you will get a better idea of
> what might be wrong. If the sizes you are using are not right, you may be
> able to use the 3 rectangles as a means of calibrating the extent of the
> error.
>
> Greg
>
>
>
> _______________________________________________
> Freetype mailing list
> address@hidden
> http://www.freetype.org/mailman/listinfo/freetype
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RE: [Freetype] Windows code displaying garbage - any help?, Pedriana, Paul, 2003/06/02