On Mon, Mar 30, 2009 at 11:21 AM, Erick Mendez <address@hidden> wrote:
I have a quick question. Is it possible to instantiate gnash from my own
application and have the output directed to an opengl texture (say, by
Framebuffer objects)?
I don't believe you can specifically do that now(perhaps with the
Cairo renderer??) -- but you can easily access the RGB data that AGG
outputs and write some code to put that on whatever surface you want.
Take a look at the code in the gui/ directory for how the various
display engines access it (or the "dump" command-line option that
ouputs raw RGB frames).
Good luck, it sounds like a cool project.