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[Gzz-commits] gzz/doc/pegboard/projectsplit--tjl peg.rst


From: Tuomas J. Lukka
Subject: [Gzz-commits] gzz/doc/pegboard/projectsplit--tjl peg.rst
Date: Thu, 20 Feb 2003 06:12:08 -0500

CVSROOT:        /cvsroot/gzz
Module name:    gzz
Changes by:     Tuomas J. Lukka <address@hidden>        03/02/20 06:12:08

Modified files:
        doc/pegboard/projectsplit--tjl: peg.rst 

Log message:
        Forgot one...

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/doc/pegboard/projectsplit--tjl/peg.rst.diff?tr1=1.4&tr2=1.5&r1=text&r2=text

Patches:
Index: gzz/doc/pegboard/projectsplit--tjl/peg.rst
diff -u gzz/doc/pegboard/projectsplit--tjl/peg.rst:1.4 
gzz/doc/pegboard/projectsplit--tjl/peg.rst:1.5
--- gzz/doc/pegboard/projectsplit--tjl/peg.rst:1.4      Wed Feb 19 13:39:13 2003
+++ gzz/doc/pegboard/projectsplit--tjl/peg.rst  Thu Feb 20 06:12:08 2003
@@ -4,8 +4,8 @@
 =============================================================
 
 :Author:   Tuomas J. Lukka
-:Last-Modified: $Date: 2003/02/19 18:39:13 $
-:Revision: $Revision: 1.4 $
+:Last-Modified: $Date: 2003/02/20 11:12:08 $
+:Revision: $Revision: 1.5 $
 :Status:   Incomplete
 
 Issues
@@ -51,6 +51,14 @@
     I.e. split metacode, storm, &c, but don't split 
     opengl and awt vob stuff.
 
+- Should we really have a separate XuStorm package?
+
+    RESOLVED: Yes. It certainly doesn't belong in Storm: 
+    putting any xanalogical stuff there will just muddle
+    up potential users. On the other hand, combining
+    it with higher level stuff makes it harder for someone
+    to just get the xu stuff.
+
 - What should be the names of the new projects?
 
 - Who will have what powers in the new packages?
@@ -65,6 +73,11 @@
     will hopefully clarify the goals and have the decisionmakers
     close to the actual work..
 
+- Where does mipzip stuff belong?
+
+    RESOLVED: Even though it is currently only used for xanalogical
+    images, it belongs firmly in the vob package.
+
 Changes
 =======
 
@@ -103,8 +116,12 @@
        use UMLLinker
        use Storm
 
+    package LibGLMosaicText
+       use UMLLinker
+
     package LibVob
        use UMLLinker
+       use LibGLMosaicText
 
     package LibPaper
        use UMLLinker
@@ -120,6 +137,7 @@
     ---
     XuStorm.c = Storm.c + (100, 100);
     LibPaper.c = LibVob.c + (100, 100);
+    LibGLMosaicText.c = LibVob.c - (100, 100);
 
     TheCoreProjectThatHasNoNameYetButIsTheRealOverallGoal.c = UMLLinker.c + 
(500,0);
 
@@ -162,6 +180,17 @@
 An implementation of xanalogical hypertext on top of the distributed Storm
 library.
 
+---------------
+LibGLMosaicText
+---------------
+
+:Maintainer: Tuomas J. Lukka
+
+An OpenGL library interfacing to freetype, providing
+fonts in textures, able to dice.
+
+Uses templates to provide flexible interfaces, allowing
+flexible geometry processing by the programmer.
 
 ------
 LibVob
@@ -213,6 +242,7 @@
 - Figure out the new structure
 
 - Write the code to make use of the new structure
+
 
 
 




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