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Re: [Gzz] PEG 1003


From: Tuomas Lukka
Subject: Re: [Gzz] PEG 1003
Date: Sat, 7 Sep 2002 11:25:29 +0300
User-agent: Mutt/1.4i

On Sat, Sep 07, 2002 at 10:17:47AM +0200, Benja Fallenstein wrote:
> Tuomas Lukka wrote:
> 
> >>The problem with having scale in OrthoCoorder is: Let's assume we 
> >>have a coordsys showing a window, with cells in it. If we put the 
> >>window coordsys into another coordsys scaled by factor 2, the rect bg 
> >>vobs in the window would scale uniformly by factor 2, but the fonts 
> >>would scale by something else, probably a little more. That would 
> >>look very ugly, as the text would be badly clipped. :-(
> >>   
> >>
> >
> >We do have scalablefont, which avoids that.
> >
> 
> ?!?!?!?!?!?
> 
> Last time I looked, it didn't.

Oops, sorry. I meant

        float TextStyle.getScaleByHeight(float)

        Tuomas




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