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Re: [liquidwar-user] Hello, any players?
From: |
Michael Gersten |
Subject: |
Re: [liquidwar-user] Hello, any players? |
Date: |
Tue, 26 Nov 2002 13:07:06 -0600 |
I'll be more than happy to help with the testing :-)
Christian Mauduit wrote:
> I should implement a (simple) way to have an
> estimation of the ping with distant machines, and then feed the "lag"
> parameter with this information. It should help the existing algorithm
> work better... But this takes time to implement (code is rather
> straight, but testing is complex).
- [liquidwar-user] Hello, any players?, Michael Gersten, 2002/11/21
- Re: [liquidwar-user] Hello, any players?, Christian Mauduit, 2002/11/24
- Re: [liquidwar-user] Hello, any players?, Michael Gersten, 2002/11/24
- Re: [liquidwar-user] Hello, any players?, Christian Mauduit, 2002/11/26
- Re: [liquidwar-user] Hello, any players?,
Michael Gersten <=
- Re: [liquidwar-user] Hello, any players?, Frode Haugsgjerd, 2002/11/26
- Re: [liquidwar-user] Hello, any players?, Michael Gersten, 2002/11/26
- [liquidwar-user] Translation, Jan Gretschuskin, 2002/11/27
- Re: [liquidwar-user] Translation, Christian Mauduit, 2002/11/27
- Re: [liquidwar-user] Translation, Jan Gretschuskin, 2002/11/27
- Re: [liquidwar-user] Translation, Christian Mauduit, 2002/11/28