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Re: [Mldonkey-users] A question for devs


From: Fortin denis
Subject: Re: [Mldonkey-users] A question for devs
Date: 02 Jan 2003 01:06:27 +0100

Le mer 01/01/2003 à 23:44, Michael Panteleit a écrit :
> Fortin denis <address@hidden> writes:
> 
> > I made a patch to allow only interesting emule clients (emule clients
> > which have a chunk we don't have yet) to download from us.
> 
> Wouldn't it be another nail for mldonkeys coffin?
> 
> I could imagine that emule-developer who hear of this feature
> (cheating the credit-system) could surely consider to ban mldonkeys.
> 
> (Is my english too bad too describe my fears? I hope you get the
> idea).
> 
> 
> I would be glad if my client could ignore any emules. My d/l from them
> is really bad, so why waste time and memory to track them? 
> 
> Could anybody do a patch which discards emules on first sight?
> 
> I tried it with the function check_useful_clients in donkeyGlobals.ml
> and defined Brand_newemules as "not useful" ;) But it didn't do the
> job well.
> 
> Meikel

This is not that bad idea because i still upload to them. It's a
personal investigation about emule credit system to see if it really
works. That's why i would like more details in stats. It will not make
into official mldonkey and it has nothing to do with mldonkey (i should
have used emule to do the trick). 
> 
> I could imagine that emule-developer who hear of this feature
> (cheating the credit-system) could surely consider to ban mldonkeys.
> 
Stopping credit system should be a better idea for emule devs, my patch
will become useless.

Anyway i will probably stop patching mldonkey it's a waste of time :
edonkey and overnet networks have no future. I will swtich to a better
one, and i hope to meet lots of you there.

I don't know how to disable download to emule but disabling upload to
emule is quite easy. But you will still have request from emule.




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