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[Openexr-user] Photoshop Plugin importing as RGB/16 bit
From: |
ray |
Subject: |
[Openexr-user] Photoshop Plugin importing as RGB/16 bit |
Date: |
Thu, 4 Jun 2009 18:23:20 -0500 (CDT) |
I'm working on a project that is rendering 32bit floating bit EXR files out of
3DStudio. I'm then compiling these frames in After Effects in a 32 bit
floating point composite and it's all working fine. The problem I'm having is
that I also need to composite some scenes in Photoshop CS4, and the default
Photoshop EXR plugin is tossing out any data from the image that has a
transparent alpha. I found the Photoshop plugin on the OpenEXR website and had
hopes that it would do what I needed. Thankfully it knows how to handle the
alpha channel properly, but unfortunately the plugin imports the image into a
16bit integer document and any value above 1.0 is clipped. I can't use the
exposure adjustment to access the over bright details. Because of these import
problems I have to run each image through After Effects and do the exposure
processing there, then export an image to Photoshop.
Can the maintainer of the OpenEXR photoshop plugin please recompile a new
version that imports images into a 32bit document and maintain the full color
range, or provide exposure controls in the plugin? Also, I could use a 64bit
version of the plugin for the 64bit version of Photoshop.
Thanks,
Ray Collett
--
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--==-- Ray Collett --==--
Technical Director; Newlands & Company Inc. www.nc3d.com
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