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Re: [PATCH v2 09/11] rust/block: Add read support for block drivers
From: |
Paolo Bonzini |
Subject: |
Re: [PATCH v2 09/11] rust/block: Add read support for block drivers |
Date: |
Wed, 19 Feb 2025 07:11:07 +0100 |
User-agent: |
Mozilla Thunderbird |
On 2/18/25 19:20, Kevin Wolf wrote:
+ /// The described blocks are stored in a child node.
+ Data {
+ /// Child node in which the data is stored
+ node: Arc<BdrvChild>,
Having Arc<> here shouldn't be necessary, since the BdrvChild is already
reference counted. Since the code is called under the bdrv_graph_rdlock
there's no risk of the BdrvChild going away, and you can just make it a
&BdrvChild.
Likewise, even BochsImage should not need a standard Rust
Arc<BdrvChild>. However you need to add your own block::Arc<BdrvChild>
and map Clone/Drop to bdrv_ref/bdrv_unref. Then BochsImage can use
block::Arc<BdrvChild>; this makes it even clearer that Mapping should
not use the Arc<> wrapper, because bdrv_ref is GLOBAL_STATE_CODE() and
would abort if run from a non-main thread.
That said, I'm not sure how to include "block graph lock must be taken"
into the types, yet. That has to be taken into account too, sooner or
later. You probably have a lot of items like this one so it'd be nice
to have TODO comments as much as you can.
(This boundary is where you get an unholy mix of C and Rust concepts.
It takes a while to get used to, and it teaches you a lot of the parts
of Rust that you usually take for granted. So while it's not hard, it's
unusual and it does feel like water and oil in the beginning).
+) -> std::os::raw::c_int {
+ let s = unsafe { &mut *((*bs).opaque as *mut D) };
&mut is not safe here (don't worry, we went through the same thing for
devices :)). You can only get an & unless you go through an UnsafeCell
(or something that contains one). You'll need to split the mutable and
immutable parts of BochsImage in separate structs, and embed the former
into the latter. Long term you there should be a
qemu_api::coroutine::CoMutex<>, but for the short term you can just use
a BqlRefCell<> or a standard Rust RefCell<>. You can see how
PL011Registers is included into PL011State in
rust/hw/char/pl011/src/device.rs, and a small intro is also present in
docs/devel/rust.rst.
Anyway, the BdrvChild needs to remain in BochsImage, so that it is
accessible outside the CoMutex critical section and can be placed into
the Mapping.
+ let mut offset = offset as u64;
+ let mut bytes = bytes as u64;
+
+ while bytes > 0 {
+ let req = Request::Read { offset, len: bytes };
+ let mapping = match qemu_co_run_future(s.map(&req)) {
+ Ok(mapping) => mapping,
+ Err(e) => return -i32::from(Errno::from(e).0),
This is indeed not great, but it's partly so because you're doing a lot
(for some definition of "a lot") in the function. While it would be
possible to use a trait, I wrote the API thinking of minimal glue code
that only does the C<->Rust conversion.
In this case, because you have a lot more code than just a call into the
BlockDriver trait, you'd have something like
fn bdrv_co_preadv_part(
bs: &dyn BlockDriver,
offset: i64,
bytes: i64,
qiov: &bindings::QEMUIOVector,
mut qiov_offset: usize,
flags: bindings::BdrvRequestFlags) -> io::Result<()>
and then a wrapper (e.g. rust_co_preadv_part?) that only does
let s = unsafe { &mut *((*bs).opaque as *mut D) };
let qiov = unsafe { &*qiov };
let result = bdrv_co_preadv_part(s, offset, bytes,
qiov, qiov_offset, flags);
errno::into_negative_errno(result)
This by the way has also code size benefits because &dyn, unlike
generics, does not need to result in duplicated code.
For now, I'd rather keep into_negative_errno() this way, to keep an eye
on other cases where you have an io::Error<()>. Since Rust rarely has
Error objects that aren't part of a Result, it stands to reason that the
same is true of QEMU code, but if I'm wrong then it can be changed.
Paolo
- Re: [PATCH v2 01/11] rust: Build separate qemu_api_tools and qemu_api_system, (continued)
- [PATCH v2 05/11] rust/block: Add empty crate, Kevin Wolf, 2025/02/18
- [PATCH v2 04/11] rust/qemu-api: Add wrappers to run futures in QEMU, Kevin Wolf, 2025/02/18
- [PATCH v2 06/11] rust/block: Add I/O buffer traits, Kevin Wolf, 2025/02/18
- [PATCH v2 08/11] rust/block: Add driver module, Kevin Wolf, 2025/02/18
- [PATCH v2 09/11] rust/block: Add read support for block drivers, Kevin Wolf, 2025/02/18
- Re: [PATCH v2 09/11] rust/block: Add read support for block drivers,
Paolo Bonzini <=
- [PATCH v2 03/11] rust: Add some block layer bindings, Kevin Wolf, 2025/02/18
- [PATCH v2 07/11] block: Add bdrv_open_blockdev_ref_file(), Kevin Wolf, 2025/02/18
- [PATCH v2 11/11] rust/block: Add format probing, Kevin Wolf, 2025/02/18
- [PATCH v2 10/11] bochs-rs: Add bochs block driver reimplementation in Rust, Kevin Wolf, 2025/02/18