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[Wesnoth-cvs-commits] wesnoth/data/translations english.cfg
From: |
Guillaume Melquiond |
Subject: |
[Wesnoth-cvs-commits] wesnoth/data/translations english.cfg |
Date: |
Wed, 13 Oct 2004 17:16:10 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Guillaume Melquiond <address@hidden> 04/10/13 21:08:57
Modified files:
data/translations: english.cfg
Log message:
Make all the one-word abilities translatable (that is, almost all the
abilities...)
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/translations/english.cfg.diff?tr1=1.163&tr2=1.164&r1=text&r2=text
Patches:
Index: wesnoth/data/translations/english.cfg
diff -u wesnoth/data/translations/english.cfg:1.163
wesnoth/data/translations/english.cfg:1.164
--- wesnoth/data/translations/english.cfg:1.163 Thu Sep 2 22:25:06 2004
+++ wesnoth/data/translations/english.cfg Wed Oct 13 21:08:57 2004
@@ -92,36 +92,57 @@
see_also= _ "See Also..."
# Weapon special effect descriptions
+
weapon_special_backstab_description= _ "Backstab:
This attack deals double damage if a friendly unit is on the opposite side of
the target."
+weapon_special_backstab= _ "backstab"
+
weapon_special_charge_description= _ "Charge:
This attack deals double damage to the target. It also causes this unit to
take double damage from the target's counterattack."
+weapon_special_charge= _ "charge"
+
weapon_special_drain_description= _ "Drain:
This unit drains health from living units, healing itself for half the amount
of damage it deals."
+weapon_special_drain= _ "drain"
+
weapon_special_magical_description= _ "Magical:
This attack always has a 70% chance to hit."
+weapon_special_magical= _ "magical"
+
weapon_special_marksman_description= _ "Marksman:
When used offensively, this attack always has at least a 60% chance to hit."
+weapon_special_marksman= _ "marksman"
+
weapon_special_plague_description= _ "Plague:
If this unit kills a living target and that unit was not stationed in a
village, the dead target's corpse will rise up and fight for you."
+weapon_special_plague= _ "plague"
+
weapon_special_poison_description= _ "Poison:
This attack poisons the target. Poisoned units lose 8 HP every turn until they
are cured or are reduced to 1 HP."
+weapon_special_poison= _ "poison"
+
weapon_special_slow_description= _ "Slow:
This attack slows the target. Slowed units move at half normal speed and
receive one less attack than normal in combat for the duration of one turn."
+weapon_special_slow= _ "slow"
+
weapon_special_stone_description= _ "Stone:
This attack turns the target to stone. Units that have been turned to stone
may not move or attack."
+weapon_special_stone= _ "stone"
+
weapon_special_berserk_description= _ "Berserk:
Whether used offensively or defensively, this attack presses the engagement
until one of the combatants is slain."
+weapon_special_berserk= _ "berserk"
+
weapon_special_firststrike_description= _ "First Strike:
This unit always strikes first with this attack, even if they are defending."
- [Wesnoth-cvs-commits] wesnoth/data/translations english.cfg,
Guillaume Melquiond <=
- [Wesnoth-cvs-commits] wesnoth/data/translations english.cfg, Guillaume Melquiond, 2004/10/13
- [Wesnoth-cvs-commits] wesnoth/data/translations english.cfg, Guillaume Melquiond, 2004/10/18
- [Wesnoth-cvs-commits] wesnoth/data/translations english.cfg, Guillaume Melquiond, 2004/10/18
- [Wesnoth-cvs-commits] wesnoth/data/translations english.cfg, Guillaume Melquiond, 2004/10/19
- [Wesnoth-cvs-commits] wesnoth/data/translations english.cfg, Guillaume Melquiond, 2004/10/19
- [Wesnoth-cvs-commits] wesnoth/data/translations english.cfg, Guillaume Melquiond, 2004/10/19
- [Wesnoth-cvs-commits] wesnoth/data/translations english.cfg, Guillaume Melquiond, 2004/10/30
- [Wesnoth-cvs-commits] wesnoth/data/translations english.cfg, Cedric Duval, 2004/10/30