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[fluid-dev] Some guidelines for FluidSynth development


From: josh
Subject: [fluid-dev] Some guidelines for FluidSynth development
Date: Mon, 27 Apr 2009 15:34:26 -0400
User-agent: Internet Messaging Program (IMP) H3 (4.1.6)

Looking at the recent commits, I thought it would be good to mention some general guidelines.

Please make use of the ChangeLog. Change details don't have to be incredibly detailed and in fact more general descriptions are better, since the details are in the code itself.

Doxygen comments should be put in the .c source files above the definition which they describe, not in the headers. A TODO item is to move the existing documentation into the C code.

We need to come up with some standard way to indicate in Doxygen documentation that an API is from a specific version of FluidSynth and make use of it. Perhaps something like:

/**
 * Create a new file renderer and open the file.
 * @param synth The synth that creates audio data.
 * @param filename Output filename
 * @param period_size Sample count, amount of samples to write to the file at
 * every call to fluid_file_renderer_process_block().
 * @return the new object, or NULL on failure
 *
 * Optional more descriptive message here..
 *
 * API: 1.1.0
 */

Can't think of anything else at the moment. Great to see the sample renderer and player code committed. Some nice new functionality which I should actually start using :)

     Josh





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