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[ff3d-users] How to define a moving boundary?


From: Hao
Subject: [ff3d-users] How to define a moving boundary?
Date: Mon, 5 Nov 2007 10:47:16 +0800

Hi Stephane,

I have some problems with ff3d.

1. Is it possible to solve a one dimension problem with ff3d? how to define a, b, and n?
such as a consolidation problem, du/dt=Cv d(du/dz)/dz

2.Is it possible to solve a moving boundary problem?
such as a(0,0,0), b(10,10,z), where z is changing with time.

3.Is it possible to solve the problem 2 in the following way?

for(int t=0; t<360; t++){
zz1=aplha*t
a(0,0,0)
b(0,0,zz1)
n=(0,0,zz2)
...
}

Thanks,

Hao

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