[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [Gzz] Foreground (was: Re: Background)
From: |
Tuomas Lukka |
Subject: |
Re: [Gzz] Foreground (was: Re: Background) |
Date: |
Thu, 5 Sep 2002 09:36:26 +0300 |
User-agent: |
Mutt/1.4i |
On Wed, Sep 04, 2002 at 09:48:06PM +0200, Benja Fallenstein wrote:
> Tuomas Lukka wrote:
>
> >The official way to set the background color now is that the *Shower*,
> >in generate() puts a SolidBgVob (or later also ImageBgVob or others)
> >with
> >the desired color into the vobscene first, at a large depth. (It should
> >be coordless, but that's difficult for AWT).
> >
>
> In related news, we also want to set the *foreground* from the Shower,
> somehow. A background vob doesn't seem to be the right tool for that.
> Is passing it to the vobscene at creation time the correct abstraction?
> The problem is what that means when putting one vobscene into another
> (e.g. for prerendering cells, or in the current pp viewport stuff). Or
> is passing it to OrthoCoorder.renderVobs() right? Then it would have to
> be passed to the AWTScreen at creation time somehow, so that AWTScreen
> could pass it on.
And of course the same problems for OpenGL, but in a slightly
different light.
Tuomas
- Re: [Gzz] Background, (continued)
- Re: [Gzz] Background, Tuomas Lukka, 2002/09/04
- Re: [Gzz] Background, Tuomas Lukka, 2002/09/05
- Re: [Gzz] Background, Benja Fallenstein, 2002/09/05
- Re: [Gzz] Background, Tuomas Lukka, 2002/09/05
- Re: [Gzz] Background, Benja Fallenstein, 2002/09/05
- Re: [Gzz] Background, Tuomas Lukka, 2002/09/05
- Re: [Gzz] Background, Benja Fallenstein, 2002/09/05
- Re: [Gzz] Background, Tuomas Lukka, 2002/09/05
- Re: [Gzz] Background, Benja Fallenstein, 2002/09/05
- [Gzz] Foreground (was: Re: Background), Benja Fallenstein, 2002/09/04
- Re: [Gzz] Foreground (was: Re: Background),
Tuomas Lukka <=